ecs-framework
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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Nov 27, 2025 - C++
Svelto ECS C# Entity Component System
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May 1, 2025 - C#
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
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Mar 5, 2024 - C++
🎲 ECS Framework for Unity Game Engine and .Net Platform
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Nov 28, 2025 - C#
ECS for Unity with full game state automatic rollbacks
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Jun 1, 2023
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
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Jun 29, 2024 - C++
Entity Component System (ECS) for Unity, Godot, MonoGame, .Net Platform
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Apr 30, 2025 - C#
High-performance C# ECS
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Nov 18, 2025 - C#
一套ecs框架,可用于laya/cocos及其他使用ts/js语言的框架
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Nov 29, 2025 - TypeScript
Ubpa Entity-Component-System (U ECS) in Unity3D-style
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Feb 14, 2022 - C++
Pure C# Entity Component System framework
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Oct 13, 2025 - C#
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
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Aug 16, 2024 - C++
Tiny and easy to use ECS (Entity Component System) library for game programming
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Mar 2, 2023 - TypeScript
The fastest Entity Component System library for the web
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Sep 14, 2022 - JavaScript
A high performance 2D game engine built in Typescript
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Jan 3, 2023 - TypeScript
C# Hierarchical Inverted Bitmap ECS framework
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Nov 28, 2025 - C#
A simple and powerful entity component system (ECS) written in C++17
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Nov 24, 2025 - C++
2D/3D game engine from scratch
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Jan 16, 2025 - C++
A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.
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Sep 10, 2024 - C++
entity component system framework
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Nov 5, 2025 - C++
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