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#

dxr

Here are 51 public repositories matching this topic...

High-Performance Rendering Framework on Stream Architectures

  • UpdatedMar 16, 2025
  • C++

Real-time GPU path tracing with an OpenUSD Hydra render delegate

  • UpdatedJul 31, 2024
  • C++

Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.

  • UpdatedMar 4, 2025
  • C++

D3D12 Rendering Engine

  • UpdatedAug 18, 2022
  • C++

A testbed project for Unity real-time ray tracing features

  • UpdatedMay 27, 2024
  • C#

DXR based raytraced hard shadow for Unity

  • UpdatedApr 22, 2021
  • C++

A path tracing demo using hardware accelerated ray tracing in Unity

  • UpdatedJun 24, 2024
  • C#

XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.

  • UpdatedMar 14, 2025
  • C

Easy launch of your Windows applications and games with Wine/Proton

  • UpdatedFeb 12, 2025
  • Shell

Experimental MMD renderer using DX12 and DXR.

  • UpdatedMar 4, 2025
  • C#

A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.

  • UpdatedJan 22, 2019
  • C++

Real-time raytracing fly through

  • UpdatedMar 21, 2021
  • C#

Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)

  • UpdatedFeb 25, 2020

DirectX Raytracing Tutorials in CSharp

  • UpdatedApr 15, 2024
  • C#
pica-pica-assets

Assets used during the creation of SEED's Project PICA PICA

  • UpdatedSep 27, 2019

Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR

  • UpdatedJun 9, 2023
  • C++

4DViews volumetric video with Unity DXR realtime ray tracing

  • UpdatedAug 2, 2020
  • C#
Ray-Traced-Reflective-Shadow-Maps

RT-RSM is a real-time Global Illumination technique using GPU ray tracing

  • UpdatedNov 5, 2019
  • C++

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