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#

directx-12

Here are 125 public repositories matching this topic...

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

  • UpdatedNov 24, 2025
  • C++

Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS Frame Generation (nvngx_dlssg).

  • UpdatedMar 16, 2025
  • C++
DirectXTexDirectXTK12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

  • UpdatedNov 21, 2025
  • C++
MethaneKit

🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal

  • UpdatedJul 22, 2025
  • C++

Easy to integrate memory allocation library for Direct3D 12

  • UpdatedSep 30, 2025
  • C++
DirectXMesh

DirectXMesh geometry processing library

  • UpdatedNov 18, 2025
  • C++
EveryRay-Rendering-Engine

This repository is intended to be used as a code repository for learning DirectX 12.

  • UpdatedNov 18, 2025
  • C++

GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.

  • UpdatedNov 10, 2025
  • C++

Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.

  • UpdatedNov 28, 2025
  • C++

Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂

  • UpdatedNov 27, 2025
  • Swift

A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0

  • UpdatedJan 1, 2022
  • C++

Game engine written in C++ with ease of use and next-gen parallel computing in focus.

  • UpdatedApr 10, 2020
  • C++

Lumino is a framework for building real-time graphics applications.

  • UpdatedNov 19, 2025
  • C++

Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".

  • UpdatedNov 12, 2025
  • C++

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