depth-buffer
Here are 8 public repositories matching this topic...
A generic post-processing injector for games and video software.
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Jan 8, 2023 - C++
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
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Jun 20, 2017 - C++
PixSoR - Pixel Software Renderer with Shader Emulation.
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Aug 11, 2020 - C++
Guide on how to record depth layer in TF2
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Feb 7, 2021 - HLSL
Simple software rendering
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Nov 18, 2017 - C++
3D model rending engine built from scratch based on the concept of Z-buffer and Phong illumination model.
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Sep 19, 2018 - C++
The OpenGL project I did for the Computer Graphics course back in 2007. Uses the fixed pipeline.
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Nov 15, 2023 - C
An exercise on the inner workins of 3d graphical engines, with support for orthographic and perspective projections
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Jul 25, 2024 - Python
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