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#

depth-buffer

Here are 8 public repositories matching this topic...

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A generic post-processing injector for games and video software.

  • UpdatedJan 8, 2023
  • C++

CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++

  • UpdatedJun 20, 2017
  • C++

Guide on how to record depth layer in TF2

  • UpdatedFeb 7, 2021
  • HLSL

3D model rending engine built from scratch based on the concept of Z-buffer and Phong illumination model.

  • UpdatedSep 19, 2018
  • C++

The OpenGL project I did for the Computer Graphics course back in 2007. Uses the fixed pipeline.

  • UpdatedNov 15, 2023
  • C

An exercise on the inner workins of 3d graphical engines, with support for orthographic and perspective projections

  • UpdatedJul 25, 2024
  • Python

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