defold-game-engine

Defold is a free and source-available game engine with a focus on high-performance. It uses Lua, a scripting language, and allows you to create games for desktop, mobile, web, and console platforms.
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Powerful Defold UI component framework
- Updated
Dec 14, 2025 - Lua
Extra native OS functions for games written using the Defold game engine
- Updated
Dec 11, 2025 - C++
Pathfinder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
- Updated
Dec 8, 2025 - C++
Defold engine native extension for drawing pixels into texture buffer.
- Updated
May 16, 2025 - C++
Dynamic Tree(aka AABB Tree) native extension for Defold Engine
- Updated
Aug 26, 2025 - C++
Easy to use and customizable trail effect for the Defold game engine.
- Updated
May 14, 2025 - Lua
Rotated Grid Super-Sampling (RGSS) for the Defold engine.
- Updated
Jun 10, 2025 - GLSL
YaGames is the Yandex.Games SDK implementation for the Defold game engine.
- Updated
Jul 7, 2025 - Lua
A collection of useful shader effects made ready to be used with the Defold game engine
- Updated
Sep 22, 2020 - GLSL
A visual novel framework library for Defold.
- Updated
Sep 6, 2024 - Lua
Make playable ads with Defold! It's a project with Gulp tasks to bundle the Defold game into a single HTML file.
- Updated
Nov 1, 2025 - JavaScript
A module to create groups of game object and organize them in patterns and manage their movements for Defold
- Updated
Mar 30, 2022 - Lua
TypeScript support for Defold game engine
- Updated
Oct 17, 2020 - TypeScript
Basic Defold module for mobile games
- Updated
May 9, 2023 - Lua
Library for sending messages from JavaScript to Defold (Lua)
- Updated
Jan 1, 2025 - C++
Universal build && deploy script for Defold projects
- Updated
Nov 23, 2025 - Shell
PlayFab Lua SDK for LuaDist command-line, Defold, and more
- Updated
May 18, 2022 - Lua
A module to create a graph map and move inside of it for Defold
- Updated
Mar 30, 2022 - Lua
UnityAds native extension for Defold engine.
- Updated
Dec 7, 2025 - C++
Created by Defold Foundation, originally by Christian Murray and Ragnar Svensson
Released March 16, 2016
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- github.com/topics/defold
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