#
ddgi
Here are 9 public repositories matching this topic...
Rendergraph-based DirectX12 graphics engine
graphics-engineglobal-illuminationraytracingdeferred-renderingpath-tracingscreen-space-reflectionsdirectx12volumetric-lightingframegraphdxrrendergraphscreen-space-ambient-occlusiongod-raysvolumetric-cloudsrtaotiled-deferredclustered-deferredbindlessddgiray-traced-reflections
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Mar 16, 2025 - C++
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
windowsmacoslinuxgame-enginerenderingvulkangraphics-programmingraytracingpathtracingpbrterrain-renderingtaaddgiocean-rendering
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Jan 29, 2025 - C++
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
openglgame-enginevulkanglobal-illuminationraytracingsdfray-tracingdenoisingrealtime-renderersvgfhybrid-rendererrealtime-raytracingddgisdfgisdfddgi
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May 15, 2024 - C++
Prototyping Vulkan engine
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Mar 21, 2024 - C++
Toy engine written in C++ and DirectX 12
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Apr 1, 2024 - C++
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