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#

d3d12

Here are 184 public repositories matching this topic...

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

  • UpdatedFeb 20, 2026
  • C++
wgpu

A cross-platform, safe, pure-Rust graphics API.

  • UpdatedFeb 20, 2026
  • Rust
renderdoc

RenderDoc is a stand-alone graphics debugging tool.

  • UpdatedFeb 18, 2026
  • C++
xenia

Xbox 360 Emulator Research Project

  • UpdatedFeb 18, 2026
  • C++

Making it easier to work with shaders

  • UpdatedFeb 20, 2026
  • C++

A generic post-processing injector for games and video software.

  • UpdatedFeb 15, 2026
  • C++

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

  • UpdatedAug 28, 2024
  • C

Tools for tracing OpenGL, Direct3D, and other graphics APIs

  • UpdatedJan 30, 2026
  • C++
LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

  • UpdatedJan 18, 2026
  • C++

KlayGE is a cross-platform open source game engine with plugin-based architecture.

  • UpdatedNov 5, 2025
  • C++

Xbox 360 Emulator Research Project

  • UpdatedFeb 19, 2026
  • C++

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

  • UpdatedJan 13, 2023
  • C++
anki-3d-engine

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

  • UpdatedFeb 20, 2026
  • C++

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

  • UpdatedOct 30, 2021
  • C++
Unreal-Engine-Guide

Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.

  • UpdatedJun 27, 2025
  • C++

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)

  • UpdatedFeb 20, 2026
  • C++

Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.

  • UpdatedAug 13, 2023
  • C++

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