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#

cplusplus-17

Here are 424 public repositories matching this topic...

Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

  • UpdatedNov 21, 2025
  • C++

C++ Insights - See your source code with the eyes of a compiler

  • UpdatedJun 26, 2025
  • C++
userver

Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum

  • UpdatedOct 14, 2024
  • C++
tomlplusplus

Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON, RISC-V RVV)

  • UpdatedNov 23, 2025
  • C++
sandboxed-api

Generate sandboxes for C/C++ libraries automatically

  • UpdatedOct 16, 2025
  • C++

The official C++ client API for PostgreSQL.

  • UpdatedNov 29, 2025
  • C++

Heimer is a simple cross-platform mind map, diagram, and note-taking tool written in Qt.

  • UpdatedAug 27, 2025
  • C++

Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.

  • UpdatedNov 24, 2025
  • C++

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

  • UpdatedNov 19, 2025
  • C++
SI

A header only C++ library that provides type safety and user defined literals for physical units

  • UpdatedFeb 11, 2025
  • C++

Dust Racing 2D is a traditional top-down car racing game including a level editor.

  • UpdatedSep 25, 2025
  • C++

C++ header-only graphing and data visualization with Modern OpenGL

  • UpdatedJun 26, 2025
  • C++

JNI Bind is a set of advanced syntactic sugar for writing efficient correct JNI Code in C++20 and up (or C++17 with clang).

  • UpdatedAug 31, 2025
  • C++

An example of how to use the ECS part of the EnTT framework

  • UpdatedJan 24, 2024
  • C++

This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.

  • UpdatedFeb 23, 2023
  • C++

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