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connect4

Here are 296 public repositories matching this topic...

Connect4 reinforcement learning by AlphaGo Zero methods.

  • UpdatedApr 5, 2021
  • Python

AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.

  • UpdatedApr 14, 2018
  • Python

board games for your terminal!

  • UpdatedJul 15, 2022
  • Python

Master Thesis project that provides a training framework for two player games. TicTacToe and Othello have already been implemented.

  • UpdatedDec 21, 2023
  • Python

Visualisation of MCTS in Unity with C# for different games, being created for my third year university project at the University of York

  • UpdatedJun 12, 2018
  • C#

Minimal AlphaZero in PyTorch, trained on Connect4 on a 6x6 board.

  • UpdatedAug 12, 2022
  • Python

Four-In-A-Row in Flutter

  • UpdatedMay 3, 2020
  • Dart

A browser-based Connect 4 game made with Phaser 3!https://iammanish17.github.io/Connect4/

  • UpdatedJun 10, 2020
  • JavaScript

Connect 4 Game implemented using minimax alpha beta pruning algorithm

  • UpdatedMay 15, 2019
  • Python

Connect 4 AI using Monte Carlo Tree Search algorithm.

  • UpdatedFeb 10, 2024
  • Python

A multi-agent implementation of the game Connect-4 using MCTS, Minimax and Exptimax algorithms.

  • UpdatedApr 12, 2020
  • Python
connect4

Connect 4 game with online multiplayer

  • UpdatedAug 26, 2023
  • Rust

A connect-n game coded in Java 10 with frequent use of streams and optionals

  • UpdatedNov 19, 2019
  • Java

University project in the course ICT Seminar 3. Using Tsetlin Machine for Pattern Recognition in the game Connect Four.

  • UpdatedJan 15, 2020
  • Python
TwoPlayerZeroSumGameEngine

Basic AI engine written in C# that implements the alpha–beta pruning algorithm to create two-player, zero-sum games like Tic Tac Toe, Connect 4, or Chess.

  • UpdatedDec 9, 2020
  • C#
Connect-4

Connect 4 is a token game created with Python and module Numpy. Place 4 tokens in a row (vertically, horizontally, or diagonally) before your opponent wins. Single-player against Artificial Intelligence and multiplayer also available.

  • UpdatedJul 24, 2021
  • Python

Connect-4 AI inspired by the AlphaZero paper that uses Monte-Carlo Tree Search, and a neural policy and value estimator neural network trained with samples generated from self play between previous iterations of the model.

  • UpdatedJul 25, 2022
  • Python

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