bvh-traversal
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This is my experiments with BVH build algorithms on GPU.
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Oct 14, 2024 - C++
Game and Media Technology MSc at Utrecht University (2020)
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Sep 13, 2024 - TypeScript
High-Performance Bounding Volume Hierarchy for Collision Detection and Ray Tracing in Dynamic Scenes
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Feb 16, 2025 - Julia
A library for constructing and traversing LBVHs.
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Oct 11, 2021 - C++
A novel algorithm for traversing a binary tree that does not require a stack and, unlike previous approaches, works with dynamic descent direction without restarting.
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Apr 16, 2019 - C++
Advanced Graphics project #1 for Utrecht University
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Apr 5, 2020 - C
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