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#

burst-compiler

Here are 30 public repositories matching this topic...

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

  • UpdatedJan 1, 2025
  • C#

Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler

  • UpdatedMar 21, 2024
  • C#

Vertex animation with C# Job System and new Mesh API

  • UpdatedJan 18, 2020
  • C#
Meshia.MeshSimplification

Burst-based Unity cloth simulation

  • UpdatedMay 23, 2023
  • C#

Voxel Terrain Generator for Unity ECS

  • UpdatedOct 26, 2025
  • C#
Unity-Pathfinding-Jobs-StressTest

Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.

  • UpdatedApr 24, 2021
  • C#

Benchmarks to compare .NET and and Unity's Burst compiler.

  • UpdatedApr 19, 2024
  • C#

A Unity package for simulating shallow water flows with Lattice Boltzmann methods.

  • UpdatedJun 5, 2022
  • C#

An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin

  • UpdatedJul 3, 2019
  • C#

Micro helper library for Unity's Job System

  • UpdatedJul 30, 2024
  • C#

四叉树实现一个简单的碰撞检测引擎

  • UpdatedJun 11, 2021
  • C#

A C# implementation of voxlap-style rendering, using Unity and their Burst compiler

  • UpdatedNov 14, 2024
  • C#

2D noise generation, processing and meshing using Unity Jobs and Burst

  • UpdatedJan 12, 2024
  • C#

fast c# entity component system that uses burst and job systems by default.

  • UpdatedNov 22, 2025
  • C#

Fast Mesh Skinning on the CPU using Linear Blend (LBS) and Dual Quaternion (DQS) utilizing the Unity Jobs system and Burst compilation

  • UpdatedSep 13, 2023
  • C#

Support for Generic, Burst compiled Jobs through automatic code analysis and generation

  • UpdatedOct 3, 2024
  • C#

Fixed float math arithmetic and geometric operations in Unity projects.

  • UpdatedMay 9, 2023
  • C#

Datatypes and utilities for working with Unity's Burst compiler. Eases implementation of more complex multithreaded algorithms and simplifies usage of coroutines with unsafe Burst jobs. For advanced users, exposes many unsafe features.

  • UpdatedSep 29, 2022
  • C#

Realtime implicit surface triangulation

  • UpdatedAug 21, 2023
  • C#

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