bsdf
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A game engine with an emphasis on real-time cutting-edge solutions
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Mar 14, 2025 - C++
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
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Feb 9, 2024 - C++
Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer
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Mar 17, 2025 - C++
Physically based path tracer made in Vulkan.
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Feb 16, 2025 - C++
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
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Aug 2, 2022 - C
Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU
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Oct 27, 2023 - C++
A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
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Feb 23, 2022 - C++
SCATMECH: Polarized light scattering C++ class library
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Dec 18, 2024 - C++
Game and Media Technology MSc at Utrecht University (2020)
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Sep 13, 2024 - TypeScript
A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.
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Dec 20, 2023 - Rust
An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL
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Feb 10, 2025 - C++
RenderToy is an experimental path tracing rendering library for academic purposes.
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Apr 15, 2023 - C++
a simple physically based rendering renderer.
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Jun 2, 2021 - C++
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Oct 18, 2020 - C++
A GLSL Path Tracer with Disney based material
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Dec 2, 2021 - C++
A lightweight, portable and powerful pathtracer
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Oct 19, 2024 - C
MIS (Multiple importance sampling) and hair bsdf implementation built on top of Yocto/GL
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Apr 1, 2023 - C++
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