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#

bsdf

Here are 25 public repositories matching this topic...

SpartanEngineGLSL-PathTracerHIPRT-Path-Tracer

Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

  • UpdatedMar 17, 2025
  • C++
Vulkan-Path-Tracer

Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.

  • UpdatedAug 2, 2022
  • C

Viewer for BSDF, BRDF, and BTDF

  • UpdatedAug 13, 2023
  • C++

Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU

  • UpdatedOct 27, 2023
  • C++

A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

  • UpdatedFeb 23, 2022
  • C++

SCATMECH: Polarized light scattering C++ class library

  • UpdatedDec 18, 2024
  • C++
rust-pathtracer

A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.

  • UpdatedDec 20, 2023
  • Rust
Nexus

An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL

  • UpdatedFeb 10, 2025
  • C++

RenderToy is an experimental path tracing rendering library for academic purposes.

  • UpdatedApr 15, 2023
  • C++

a simple physically based rendering renderer.

  • UpdatedJun 2, 2021
  • C++

Fork of the Mitsuba 0.x repo with additional BSDFs and phase functions

  • UpdatedJul 20, 2021
  • C++

A GLSL Path Tracer with Disney based material

  • UpdatedDec 2, 2021
  • C++

RTX-PathTracing

  • UpdatedJan 25, 2022
  • C#

A lightweight, portable and powerful pathtracer

  • UpdatedOct 19, 2024
  • C

MIS (Multiple importance sampling) and hair bsdf implementation built on top of Yocto/GL

  • UpdatedApr 1, 2023
  • C++

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