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#

blackops3

Here are 17 public repositories matching this topic...

atian-cod-tools

A thin Call of Duty API wrapper written in TypeScript

  • UpdatedJun 24, 2022
  • TypeScript

API between Lua and C++ for Black Ops 3

  • UpdatedOct 1, 2022
  • C++

A Patch for Call of Duty: Black Ops 3 - Multiplayer

  • UpdatedFeb 5, 2026
BO3-Shader-Research

Information about and examples of HLSL shaders, techsets and materials for Call of Duty Black Ops 3

  • UpdatedOct 17, 2024
  • Assembly

Black Ops 3 Dump

  • UpdatedJul 19, 2025
  • GSC

Get Call of Duty Stats

  • UpdatedOct 10, 2018
  • JavaScript

Tool and a doc to use the Call of Duty API

  • UpdatedMar 10, 2023
  • PowerShell

Randomise Black Ops 3 Zombie Mod

  • UpdatedMar 13, 2023
  • C#

Enables you to view the contents of the Call of Duty: Black Ops III console output

  • UpdatedApr 21, 2025
  • C

Fully updated nbot source code with CRC

  • UpdatedJun 28, 2025

Rename your custom zombies map easily

  • UpdatedJan 25, 2026
  • C#

This Black Ops 3 Mod was made in GSC with help from ModMe, and CabCon. The template for the Mod was provided by Cabcon: CabCon Template. I created this mod to allow the player to start a zombies game at round 100, and with the ray gun on any of the Black Ops 3 maps.

  • UpdatedJul 5, 2024
  • GSC

Chromium extension to use the my.callofduty.com API

  • UpdatedFeb 27, 2023
  • TypeScript

Fixes "ERROR: Could not find zone 'en_zm_yourmap'" error

  • UpdatedMar 13, 2025
  • C#

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