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#

binary-space-partitioning

Here are 17 public repositories matching this topic...

Using random walk and binary space partitioning to create a 2D procedural dungeon in Unity

  • UpdatedJan 1, 2025
  • C#

Half-Life 1 GoldSrc style engine with BSP v30 and WAD3 map support

  • UpdatedJul 30, 2024
  • Rust

A re-creation of the Quake 3 BSP Engine with SDL2 and OpenGL

  • UpdatedJan 18, 2022
  • C++

2D Binary Space Partitioning implementation in Java

  • UpdatedJan 12, 2022
  • Java

Use binary space partition to create dungeon maps with golang

  • UpdatedJul 22, 2024
  • Go

A very basic 3D renderer using Vulkan. BSP trees were implemented to replace the depth buffer as an experiment. This project was created in July 2022 and is still "active".

  • UpdatedSep 24, 2022
  • C++

Custom version of Source Engine. based on Mapbase and SDK 2013 CE

  • UpdatedJul 6, 2024
  • C++

Out-of-Core Indexed Triangle Mesh Partitioning

  • UpdatedSep 29, 2023
  • C++

Procedural generation algorithm for developing roguelike game. Based on Binary Space Partitioning.

  • UpdatedSep 4, 2024
  • Python

Implementation of the Quake engine with OpenGL, GLEW and GLFW

  • UpdatedJan 25, 2022
  • C++

javascript webassembly implementation of BSP tree and basic set operations

  • UpdatedDec 10, 2022
  • Python

Library for performing binary space partitioning on a coordinate plane in C++

  • UpdatedAug 11, 2025

Integrating BSP trees for procedural environment regeneration in Unity-3D using C#

  • UpdatedApr 17, 2024
  • C#

더블 버퍼링 및 이진공간분할 등 c언어로 콘솔만 가지고 게임을 만들 때 도움이 될 수 있는 헤더 파일들

  • UpdatedMay 31, 2024
  • C
ouroboros

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