binary-space-partitioning
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Using random walk and binary space partitioning to create a 2D procedural dungeon in Unity
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Jan 1, 2025 - C#
Half-Life 1 GoldSrc style engine with BSP v30 and WAD3 map support
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Jul 30, 2024 - Rust
A re-creation of the Quake 3 BSP Engine with SDL2 and OpenGL
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Jan 18, 2022 - C++
2D Binary Space Partitioning implementation in Java
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Jan 12, 2022 - Java
Use binary space partition to create dungeon maps with golang
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Jul 22, 2024 - Go
A very basic 3D renderer using Vulkan. BSP trees were implemented to replace the depth buffer as an experiment. This project was created in July 2022 and is still "active".
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Sep 24, 2022 - C++
Custom version of Source Engine. based on Mapbase and SDK 2013 CE
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Jul 6, 2024 - C++
Out-of-Core Indexed Triangle Mesh Partitioning
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Sep 29, 2023 - C++
Procedural generation algorithm for developing roguelike game. Based on Binary Space Partitioning.
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Sep 4, 2024 - Python
Implementation of the Quake engine with OpenGL, GLEW and GLFW
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Jan 25, 2022 - C++
javascript webassembly implementation of BSP tree and basic set operations
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Dec 10, 2022 - Python
KD-Tree Implementation in MATLAB -https://doi.org/10.5281/zenodo.12808902
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Aug 12, 2024 - MATLAB
Library for performing binary space partitioning on a coordinate plane in C++
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Aug 11, 2025
Integrating BSP trees for procedural environment regeneration in Unity-3D using C#
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Apr 17, 2024 - C#
더블 버퍼링 및 이진공간분할 등 c언어로 콘솔만 가지고 게임을 만들 때 도움이 될 수 있는 헤더 파일들
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May 31, 2024 - C
KD-Tree Implementation in Python -https://doi.org/10.5281/zenodo.13384095
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Sep 19, 2024 - Python
Extract ROIs (e.g. nerves, blood vessels) from multi-terabyte cloud-hosted medical scans.
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Oct 31, 2025 - Python
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