behaviour-tree
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A collection of tools for AI Behaviour in the Godot 4 Game Engine!
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Feb 12, 2025 - GDScript
An advanced behaviour tree solution for the Unity game engine
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Sep 15, 2023 - C#
FyWorld - Base-Building / Simulation Game & Tutorial in Unity
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Dec 28, 2022 - C#
C++ behavior tree single header library
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Sep 22, 2023 - C++
A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity
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Feb 5, 2022 - C#
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
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Nov 16, 2019 - C++
A lockstep ARPG demo for LockstepEngine
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Sep 8, 2019 - C#
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Dec 27, 2022 - C#
A tool to build and execute behaviour trees in JavaScript and TypeScript
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Mar 9, 2025 - TypeScript
Typescript/Javascript behavior tree library with a fluent API
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Sep 24, 2020 - TypeScript
Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.
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Jun 24, 2024 - Go
Memory-compact BehaviorTree (use c# unsafe pointer && struct)
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Jan 8, 2023 - C#
Toy example for running a simple behavior tree with ROS2
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Jun 1, 2023 - C++
Web editor for typed tree structures. (like decision / behaviour trees)
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Jul 19, 2023 - TypeScript
ECS-prototype in the Hollow Knight setting
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May 5, 2023 - C#
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