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#

audio-library

Here are 230 public repositories matching this topic...

Javascript audio library for the modern web.

  • UpdatedNov 23, 2025
  • JavaScript

Audio playback and capture library written in C, in a single source file.

  • UpdatedDec 16, 2025
  • C

A fully fledged audio module created for music apps. Provides audio playback, external media controls, background mode and more!

  • UpdatedNov 26, 2025
  • Kotlin

An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.

  • UpdatedJul 3, 2024
  • C#

A C library for reading and writing sound files containing sampled audio data.

  • UpdatedDec 16, 2025
  • C

Cross-platform audio library for React Native

  • UpdatedFeb 7, 2024
  • Objective-C

Library for expressive game audio.

  • UpdatedNov 5, 2025
  • Rust
r8brain-free-src

High-quality pro audio resampler / sample rate conversion C++ library. Very fast, for both audio resampling and time-series interpolation.

  • UpdatedJan 29, 2024
  • C++

🎤 Cross platform C++11 library for decoding audio (mp3, wav, ogg, opus, flac, etc)

  • UpdatedFeb 13, 2023
  • C++

Make VST2 / VST3 / AU / AAX / CLAP / LV2 / FLP plug-ins for Linux/macOS/Windows, using D.

  • UpdatedDec 10, 2025
  • D

OpenShot Audio Library (libopenshot-audio) is a free, open-source project that enables high-quality editing and playback of audio, and is based on the amazing JUCE library.

  • UpdatedDec 16, 2025
  • C++

Audio engine and DSP library for Android, written in C++ providing low latency performance within a musical context, while providing a Java/Kotlin API. Supports both OpenSL and AAudio.

  • UpdatedOct 5, 2025
  • C++

Generic Go package designed to define a common interface to analyze and/or process audio data

  • UpdatedMay 22, 2024
  • Go

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