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#

a-star-algorithm

Here are 675 public repositories matching this topic...

Pathfinding

Pathfinding on a real map anywhere in the world

  • UpdatedNov 7, 2023
  • JavaScript

An simple and optimized grid pathfinding

  • UpdatedNov 14, 2022
  • C#

A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity

  • UpdatedOct 10, 2024
  • C#

An A* pathfinding implementation with PCG (Procedural Content Generation) to generate custom splines in unreal engine between two points

  • UpdatedAug 7, 2023
  • C++

This repo implemented the core technology of the self-driving car, including the basic concepts such as path tracking, path planning, SLAM, etc., and deep learning techniques such as computer vision and reinforcement learning. Finally, we practiced with NVIDIA JetBot in both the simulator and the real world.

  • UpdatedSep 27, 2021
  • Jupyter Notebook

Implementation of the A*-Algorithm in Unity3D

  • UpdatedJun 13, 2025
  • C#

The Vehicle Monitoring And Routing System (VMARS) makes use of GPS to provide the exact location of the vehicle. It allows a parent to monitor the vehicle in real-time using a GPS-based device possessed by its driver. It is also capable of finding the shortest route to reach the destination passing through all the checkpoints which uses our prop…

  • UpdatedMar 6, 2018
  • Java

A react Application Used to visualize classical path finding algorithms like BFS, DFS, Dikstra's, A-star

  • UpdatedOct 2, 2022
  • JavaScript
sliding_puzzle

Swift implementation of the Sliding Puzzle game with Iterative Deepening A* AI Solver.

  • UpdatedJul 9, 2021
  • Swift

Implementation and visualization (some demos) of search and optimization algorithms.

  • UpdatedNov 30, 2021
  • Python

IIIT Allahabad B. Tech. (IT) 5th Semester Artificial Intelligence Lab Assignments + HackerRank Artificial Intelligence Track

  • UpdatedAug 15, 2018
  • Python

Implementation for A-star and BFS Algorithms to solve a NxN grid sliding puzzle problem.

  • UpdatedMar 18, 2018
  • Python
Chase-AI

🎮 An artificial intelligence game to demonstrate the A* pathfinding. The enemy will try to get close to the agent and make it stuck between walls.(用于演示A*寻路算法的人工智能游戏,敌人会追踪宝藏并尝试将其困在围墙之间。)

  • UpdatedAug 22, 2025
  • Python

Application software in Python 3 to evaluate the factor of safety against sliding of slopes made of Blocks-In-Matrix materials.

  • UpdatedDec 26, 2022
  • Python

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