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Swift framework to interact with JavaScript through WebAssembly.

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swiftwasm/JavaScriptKit

 
 

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Swift framework to interact with JavaScript through WebAssembly.

Getting started

This JavaScript code

constalert=window.alert;constdocument=window.document;constdivElement=document.createElement("div");divElement.innerText="Hello, world";constbody=document.body;body.appendChild(divElement);constpet={age:3,owner:{name:"Mike",},};alert("JavaScript is running on browser!");

Can be written in Swift using JavaScriptKit

import JavaScriptKitletdocument=JSObject.global.documentvardivElement= document.createElement("div")divElement.innerText="Hello, world"_= document.body.appendChild(divElement)structOwner:Codable{letname:String}structPet:Codable{letage:Intletowner:Owner}letjsPet=JSObject.global.petletswiftPet:Pet=tryJSValueDecoder().decode(from: jsPet)_=JSObject.global.alert!("Swift is running in the browser!")

async/await

Starting with SwiftWasm 5.5 you can useasync/await withJSPromise objects. This requiresa few additional steps though (you can skip these steps if your app depends onTokamak):

  1. Make sure that your target depends onJavaScriptEventLoop in yourPackages.swift:
.target(    name:"JavaScriptKitExample",    dependencies:["JavaScriptKit",.product(name:"JavaScriptEventLoop",package:"JavaScriptKit"),])
  1. Add an explicit import in the code that executes *before you start usingawait and/orTaskAPIs (most likely inmain.swift):
import JavaScriptEventLoop
  1. Run this function *before you start usingawait and/orTask APIs (again, most likely inmain.swift):
JavaScriptEventLoop.installGlobalExecutor()

Then you canawait on thevalue property ofJSPromise instances, like in the example below:

import JavaScriptKitimport JavaScriptEventLoopletalert=JSObject.global.alert.function!letdocument=JSObject.global.documentprivateletjsFetch=JSObject.global.fetch.function!func fetch(_ url:String)->JSPromise{JSPromise(jsFetch(url).object!)!}JavaScriptEventLoop.installGlobalExecutor()structResponse:Decodable{letuuid:String}varasyncButtonElement= document.createElement("button")asyncButtonElement.innerText="Fetch UUID demo"asyncButtonElement.onclick=.object(JSClosure{ _inTask{do{letresponse=tryawaitfetch("https://httpbin.org/uuid").valueletjson=tryawaitJSPromise(response.json().object!)!.valueletparsedResponse=tryJSValueDecoder().decode(Response.self, from: json)alert(parsedResponse.uuid)}catch{print(error)}}return.undefined})_= document.body.appendChild(asyncButtonElement)

JavaScriptEventLoop activation in XCTest suites

If you need to execute Swift async functions that can be resumed by JS event loop in your XCTest suites, please addJavaScriptEventLoopTestSupport to your test target dependencies.

 .testTarget(   name: "MyAppTests",   dependencies: [     "MyApp",+    "JavaScriptEventLoopTestSupport",   ] )

Linking this module automatically activates JS event loop based global executor by callingJavaScriptEventLoop.installGlobalExecutor()

Requirements

For developers

  • macOS 11 and Xcode 13.2 or later versions, which support Swift Concurrency back-deployment.To use earlier versions of Xcode on macOS 11 you'll have toadd.unsafeFlags(["-Xfrontend", "-disable-availability-checking"]) inPackage.swift manifest ofyour package that depends on JavaScriptKit. You can also use Xcode 13.0 and 13.1 on macOS Monterey,since this OS does not need back-deployment.
  • Swift 5.5 or later and Ubuntu 18.04 if you'd like to use Linux.Other Linux distributions are currently not supported.

For users of apps depending on JavaScriptKit

Any recent browser thatsupports WebAssembly and requiredJavaScript features should work, which currently includes:

  • Edge 84+
  • Firefox 79+
  • Chrome 84+
  • Desktop Safari 14.1+
  • Mobile Safari 14.8+

If you need to support older browser versions, you'll have to build withtheJAVASCRIPTKIT_WITHOUT_WEAKREFS flag, passing-Xswiftc -DJAVASCRIPTKIT_WITHOUT_WEAKREFS flagswhen compiling. This should lower browser requirements to these versions:

  • Edge 16+
  • Firefox 61+
  • Chrome 66+
  • (Mobile) Safari 12+

Not all of these versions are tested on regular basis though, compatibility reports are very welcome!

Usage in a browser application

The easiest way to get started with JavaScriptKit in your browser app is withthecartonbundler. Add carton to your swift package dependencies:

dependencies: [+    .package(url: "https://github.com/swiftwasm/carton", from: "1.0.0"),],

Now you can activate the package dependency through swift:

swift run carton dev

If you have multiple products in your package, you can also used the product flag:

swift run carton dev --product MyApp

Warning

  • If you already usecarton before 0.x.x versions via Homebrew, you can remove it withbrew uninstall carton and install the new version as a SwiftPM dependency.
  • Also please remove the old.build directory before using the newcarton
Legacy Installation

As a part of these stepsyou'll installcarton viaHomebrew on macOS (you can also use theghcr.io/swiftwasm/cartonDocker image if you prefer to run the build steps on Linux). Assuming you already have Homebrewinstalled, you can create a new app that uses JavaScriptKit by following these steps:

  1. Installcarton:
brew install swiftwasm/tap/carton

If you hadcarton installed before this, make sure you have version 0.6.1 or greater:

carton --version
  1. Create a directory for your project and make it current:
mkdir SwiftWasmApp && cd SwiftWasmApp
  1. Initialize the project from a template withcarton:
carton init --template basic
  1. Build the project and start the development server,carton dev can be kept runningduring development:
carton dev

Openhttp://127.0.0.1:8080/ in your browser and a developer consolewithin it. You'll seeHello, world! output in the console. You can edit the app source code inyour favorite editor and save it,carton will immediately rebuild the app and reload allbrowser tabs that have the app open.

You can also build your project with webpack.js and a manually installed SwiftWasm toolchain. Pleasesee the following sections and theExampledirectory for more information in this more advanced use case.

Manual toolchain installation

This library only supportsswiftwasm/swift toolchain distribution.The toolchain can be installed viaswiftenv, inthe same way as the official Swift nightly toolchain.

You have to install the toolchain manually when working on the source code of JavaScriptKit itself,especially if you change anything in the JavaScript runtime parts. This is because the runtime parts areembedded incarton and currently can't be replaced dynamically with the JavaScript code you'veupdated locally.

Just pass a toolchain archive URL forthe latest SwiftWasm 5.6release appropriate for your platform:

$ swiftenv install"https://github.com/swiftwasm/swift/releases/download/swift-wasm-5.6.0-RELEASE/swift-wasm-5.6.0-RELEASE-macos_$(uname -m).pkg"

You can also use theinstall-toolchain.sh helper script that uses a hardcoded toolchain snapshot:

$ ./scripts/install-toolchain.sh$ swift --versionSwift version 5.6 (swiftlang-5.6.0)Target: arm64-apple-darwin20.6.0

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