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SKAsyncGLViewController. Ready to use asynchronous GCD-based OpenGL stack for iOs.

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stephenkopylov/SKAsyncGLViewController

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Build StatusVersionLicensePlatform

SKAsyncGLViewController - replacement for classical GLKit stack (GLKView + GLKViewController).

It renders all your stuff in background GCD-thread and shows result on main thread.

OpenGLES2/OpenGLES3

Screenshot

Install

CocoaPods

pod"SKAsyncGLViewController"

Manual

Download this repo and drop this files into your project

Screenshot

Usage

After installation, inherit your viewController from SKAsyncGLViewController and implement these methods:

🔧 Select your API version by returning EAGLRenderingAPI value here (default is kEAGLRenderingAPIOpenGLES3)

  • - (EAGLRenderingAPI)getApi

  • - (void)setupGL

🔧 This one for setup your GL - create buffers/load shaders/etc here.

  • - (void)drawGL:(CGRect)rect

✒️ ✏️ Here you draws all your stuff!

  • - (void)clearGL

❌ This method calls when your vc's view removes from superview. So here you have to clear all your gl stuff (delete buffers .etc)

You can access framebuffer, renderbuffer and background queue through view's properties.

License

The MIT License (MIT)

Copyright (c) 2016-2019 Stephen Kopylov,newonxp@gmail.com

Permission is hereby granted, free of charge, to any person obtaining a copy ofthis software and associated documentation files (the "Software"), to deal inthe Software without restriction, including without limitation the rights touse, copy, modify, merge, publish, distribute, sublicense, and/or sell copies ofthe Software, and to permit persons to whom the Software is furnished to do so,subject to the following conditions:

The above copyright notice and this permission notice shall be included in allcopies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ORIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESSFOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS ORCOPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHERIN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR INCONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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SKAsyncGLViewController. Ready to use asynchronous GCD-based OpenGL stack for iOs.

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