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Become a sponsor toFaraz Shaikh

Hey there! 🙋‍♂️

My name is Faraz and I'm a passionate Web and WebGL developer focused on creating an ecosystem of open-source components, abstractions, and tools. My goal is to give back to the community more than I consume from it through projects likethree-custom-shader-material andgl-noise as well as contributing to impactful projects such asreact-three/drei andTLDraw. I'm also known for creatingopen source demos and helping people solve problems.

While I can't guarantee that sponsorship will lead to specific work, I have a ton of ideas and projects in the pipeline that I would love to dedicate more time to, and sponsorship would make that possible. If my work and contributions have helped you learn or have been enabling for your own projects, I encourage you to consider sponsoring me.

If you need specific help, or are interested in contracting work, consulting, or financing open-source contributions, please don't hesitate to get in touch with me atfarazzshaikh@gmail.com oron Discord. Thank you for your support!

2 sponsors have funded FarazzShaikh’s work.

@frankievx
@SuddenDevelopment

Featured work

  1. pmndrs/drei

    🥉 useful helpers for react-three-fiber

    JavaScript 8,774
  2. FarazzShaikh/THREE-CustomShaderMaterial

    🧩 Extend Three.js standard materials with your own shaders!

    TypeScript 1,026
  3. mrdoob/three.js

    JavaScript 3D Library.

    JavaScript 105,218
  4. FarazzShaikh/Terrain-Builder

    🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!

    JavaScript 364
  5. FarazzShaikh/glNoise

    A collection of GLSL noise functions for use with WebGL with an easy to use API.

    GLSL 236
  6. pmndrs/react-three-gpu-pathtracer

    ⚡️ A React abstraction for the popular three-gpu-pathtracer

    TypeScript 180

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