Become a sponsor toFaraz Shaikh
Hey there! 🙋♂️
My name is Faraz and I'm a passionate Web and WebGL developer focused on creating an ecosystem of open-source components, abstractions, and tools. My goal is to give back to the community more than I consume from it through projects likethree-custom-shader-material andgl-noise as well as contributing to impactful projects such asreact-three/drei andTLDraw. I'm also known for creatingopen source demos and helping people solve problems.
While I can't guarantee that sponsorship will lead to specific work, I have a ton of ideas and projects in the pipeline that I would love to dedicate more time to, and sponsorship would make that possible. If my work and contributions have helped you learn or have been enabling for your own projects, I encourage you to consider sponsoring me.
If you need specific help, or are interested in contracting work, consulting, or financing open-source contributions, please don't hesitate to get in touch with me atfarazzshaikh@gmail.com oron Discord. Thank you for your support!
2 sponsors have funded FarazzShaikh’s work.
Featured work
- pmndrs/drei
🥉 useful helpers for react-three-fiber
JavaScript 8,774 - FarazzShaikh/THREE-CustomShaderMaterial
🧩 Extend Three.js standard materials with your own shaders!
TypeScript 1,026 - mrdoob/three.js
JavaScript 3D Library.
JavaScript 105,218 - FarazzShaikh/Terrain-Builder
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
JavaScript 364 - FarazzShaikh/glNoise
A collection of GLSL noise functions for use with WebGL with an easy to use API.
GLSL 236 - pmndrs/react-three-gpu-pathtracer
⚡️ A React abstraction for the popular three-gpu-pathtracer
TypeScript 180