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This repository was archived by the owner on Mar 30, 2019. It is now read-only.
/SharpDXPublic archive

Commitd3c3608

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Fixed#744 DeviceContext1.ClearView()'s 'color' parameter is of type 'float' when it should be a 'RawColor4'.
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‎Source/Mapping.Direct3D1x.xml‎

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@@ -329,6 +329,7 @@
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<mapmethod="ID3D(\d+)DeviceContext::SetTargets"visibility="internal" />
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<mapmethod="ID3D(\d+)DeviceContext::SetRenderTargetsAndUnorderedAccessViews"visibility="internal" />
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<mapparam="ID3D(\d+)DeviceContext::ClearRenderTargetView::ColorRGBA"type="SHARPDX_COLOR4"pointer="*"array="0" />
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<mapparam="ID3D(\d+)DeviceContext1::ClearView::Color"type="SHARPDX_COLOR4"pointer="*"array="0"/>
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<mapmethod="ID3D\d+DeviceContext::IA(.*)"name="$1" />
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<mapmethod="ID3D\d+DeviceContext::VS(.*)"name="$1" />
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<mapmethod="ID3D\d+DeviceContext::PS(.*)"name="$1" />

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