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This repository was archived by the owner on Mar 30, 2019. It is now read-only.
/SharpDXPublic archive

Commit55abe14

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Merge pull request#779 from amerkoleci/mapping_improvements
[Direct3D12] Mapping improvements
2 parents6f0f285 +9a0b5e9 commit55abe14

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2 files changed

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2 files changed

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‎Source/SharpDX.Direct3D11/Mapping.xml‎

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<mapinterface="ID3DDeviceContextState"name="DeviceContextState"/>
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<mapinterface="ID3DUserDefinedAnnotation"name="UserDefinedAnnotation"/>
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<mapmethod="ID3DUserDefinedAnnotation::SetMarker"property="false" />
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<mapinterface="ID3D11On12Device"name="Device11On12"/>
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<mapparam="ID3D11Device1::CreateDeviceContextState::Flags"type="D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG"/>
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<mapmethod="ID3D11Device1::OpenSharedResourceByName"visibility="internal" />

‎Source/SharpDX.Direct3D12/Mapping.xml‎

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<mapenum="D3D12_FORMAT_SUPPORT1"flags="true"/>
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<mapenum="D3D12_FORMAT_SUPPORT2"flags="true"/>
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<mapenum="D3D12_RESOURCE_STATES"flags="true"/>
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<!--
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// *****************************************************************
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// D3D12 Struct

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