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@nate-thegratenate-thegrate commentedMar 17, 2025
edited by coderabbitaibot
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I've been doing things with Hooks a lot over the past few months, and it's been really fun to learn about the inner mechanisms of flutter_hooks.

The goal of this PR is to flesh out a few of the API descriptions and to tweak the wording in a few places for better accuracy.

Summary by CodeRabbit

  • Documentation
    • Updated comments for theHook class to clarify its functionality and usage.
    • Revised descriptions for thecreateState andshouldRebuild methods to enhance understanding.
    • Clarified the role ofHookState andHookElement in managing hook states.
    • Adjusted documentation forHookWidget andStatefulHookWidget to highlight their similarities to standard widgets.
    • Improved clarity on theuseContext function's behavior and error handling.

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coderabbitaibot commentedMar 17, 2025
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Walkthrough

The pull request updates documentation within the Flutter Hooks framework. Changes include revisions to the comments for various classes and methods (e.g.,use,Hook,HookState,HookElement,HookWidget,StatefulHookWidget, anduseContext). The updates clarify how hooks interact with widget build contexts and specify conditions for method calls, thereby providing improved guidance for developers.

Changes

File PathChange Summary
packages/flutter_hooks/.../framework.dartRevised documentation foruse,Hook,HookState,HookElement,HookWidget,StatefulHookWidget, anduseContext to enhance clarity.

Poem

I hopped through lines of code with cheer,
Finding clarity in docs so clear.
Hooks and widgets now sing in sync,
No more confusion, not even a blink.
A rabbit’s delight with every refined line – pure coding magic, simply divine! 🐇💻


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Comment on lines -20 to +22
///[Hook] is similartoa [StatelessWidget], but is not associated
///to an [Element].
///Allows a [Widget]tocreate and access its own mutable data
///without implementing a [State].
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@nate-thegratenate-thegrateMar 17, 2025
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I thought that "not associated to an Element" might lead to confusion, because much like aStatefulWidget,Hook has acreateState() method, and the object returned has access to thecontext.

Comment on lines -23 to +33
/// A [Hook] is typically the equivalent of [State] for [StatefulWidget],
/// with the notable difference that a [HookWidget] can have more than one [Hook].
/// A [Hook] is created within the [HookState.build] method of a [HookWidget] and the creation
/// must be made unconditionally, always in the same order.
/// Whereas [Widget]s store the immutable configuration for UI components,
/// [Hook]s store immutable configuration for any type of object.
/// The [HookState] of a [Hook] is analogous to the [State] of a [StatefulWidget],
/// and a single [HookWidget] can use more than one [Hook].
///
/// Hooks can be used by replacing `extends StatelessWidget` with `extends HookWidget`,
/// or by replacing `Builder()` with `HookBuilder()`.
///
/// Hook functions must be called unconditionally during the `build()` method,
/// and always in the same order.
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A [Hook] is typically the equivalent of [State]

This makes sense, since you can go by the philosophy of "rather than making a State, make a Hook instead".
However, in my mind, the equivalent ofState would beHookState rather thanHook.
My hope is that the adjusted wording creates a good intuition while avoiding this caveat.


A [Hook] is created within the [HookState.build] method of a [HookWidget]

I believe this sentence was a typo: aHookState is created by aHook, not the other way around.

Comment on lines 289 to 298
/// Called before a [build] triggered by [markMayNeedRebuild].
///
/// If [shouldRebuild] returns `false` on all the hooks that called [markMayNeedRebuild]
/// then this aborts the rebuild of the associated [HookWidget].
///
/// There is no guarantee that this method will be called after [markMayNeedRebuild]
/// was called.
/// Some situations where [shouldRebuild] will not be called:
/// If [shouldRebuild] returns `false` on all the hooks that called [markMayNeedRebuild],
/// [HookElement.build] will return a cached value instead of rebuilding each [Hook].
///
/// - [setState] was called
/// - a previous hook's [shouldRebuild] returned `true`
/// - the associated [HookWidget] changed.
/// This method is not evaluated if a previous Hook called [markMayNeedRebuild]
/// and its [shouldRebuild] method returned `true`.
/// Additionally, if [setState], [didUpdateHook], or [HookElement.didChangeDependencies] is called,
/// the build is unconditional and the `shouldRebuild()` call is skipped.
bool shouldRebuild() => true;
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I thought the original description was really good, but I saw that (1) a rebuild will happen anyway if "a previous hook'sshouldRebuild returnedtrue" and (2) the method returnstrue by default… and for some reason I totally missed that only the hooks that calledmarkMayNeedRebuild are checked.

I also saw that the 3 bullet points technically didn't cover every possibility, since anInheritedWidget could also trigger an unconditional rebuild.

Comment on lines -579 to +590
/// A [Widget] that can usea[Hook].
/// A [Widget] that can use [Hook]s.
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My hope was to tweak the wording here, so it's more explicit that you can use multiple Hooks.

Comment on lines 631 to 633
/// Generally, Hook functions must be called unconditionally, in the same order.
/// That rule does not apply to `useContext()`, however, since instead of accessing a [Hook],
/// it merely returns the relevant [BuildContext].
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I can see an argument for callinguseContext() unconditionally just for consistency, but since it can make things slightly less readable, I think it's nice to include the information here.

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I'd rather not tell people to do violate hooks rules withuseContext specifically.
If we want to allowuseContext to not respect those rules, then it shouldn't be named with theuseX convention.

IMO diognistic tools could look foruse* insideWidget.build and expect all of them to follow hook rules. I'd rather not have exceptions for this ; even if technically doable.

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IMO diognistic tools could look foruse* insideWidget.build and expect all of them to follow hook rules.

That's a good point. I still think it'd be nice for developers who read these docs to have access to this info, but I agree that it shouldn't be recommended. I'll try to adjust the wording here accordingly.

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Quick update—I've reverted the changes to theuseContext description.

Hopefully now we can just focus on the uncontroversial changes here. I especially like the implementation ofmarkMayNeedRebuild; I'd be happy if future devs had an easier time taking advantage of it!

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