- Notifications
You must be signed in to change notification settings - Fork767
Explicitly compare MaybeType objects by name#2270
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to ourterms of service andprivacy statement. We’ll occasionally send you account related emails.
Already on GitHub?Sign in to your account
base:master
Are you sure you want to change the base?
Conversation
rayfalling commentedOct 18, 2023 • edited
Loading Uh oh!
There was an error while loading.Please reload this page.
edited
Uh oh!
There was an error while loading.Please reload this page.
What I meet is a Unity Project with FingerGesture plugin |
4195f16 to4bb5e6bComparerayfalling commentedOct 19, 2023
This is the test-case. |
lostmsu commentedNov 7, 2023 • edited
Loading Uh oh!
There was an error while loading.Please reload this page.
edited
Uh oh!
There was an error while loading.Please reload this page.
Do you know circumstances under which this happens? What is the scenario when we can have two different |
536c341 tobccee2cComparebccee2c todaecf43Compare
What does this implement/fix? Explain your changes.
As observed by@rayfalling, multiple instances of
ReflectedTypevalues might be created in the cache, leading to crashes during stashing.@rayfalling, could you provide a test-case for this?
Does this close any currently open issues?
#2269
Any other comments?
...
Checklist
Check all those that are applicable and complete.
AUTHORSCHANGELOG