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pygame 2.1.3 - make it count
🌹⊂_ヽ \\ ``` \( ͡° ͜ʖ ͡°) > ⌒ヽ / へ\ / / \\ レ ノ ヽ_つ python -m pip install -U pygame==2.1.3 --user / / / /| ( (ヽ | |、\ | 丿 \ ⌒) | | ) /ノ ) Lノ(_/ |_|______________________________________________________________60 contributors, 34 new contributors
New Contributors
- @SergioArnaud made their first contribution in#2975
- @JovialKnoll made their first contribution in#3000
- @eoghanriley made their first contribution in#3022
- @gresm made their first contribution in#3027
- @ThanhChinhBK made their first contribution in#3028
- @GregoryMorse made their first contribution in#3053
- @thanice made their first contribution in#3037
- @blankRiot96 made their first contribution in#3050
- @wxh06 made their first contribution in#3073
- @SnoopJ made their first contribution in#2661
- @brccabral made their first contribution in#3111
- @mariospapaz made their first contribution in#3095
- @JoshuaDRose made their first contribution in#3154
- @dbrown3562 made their first contribution in#3146
- @elgcodes made their first contribution in#3164
- @EunhoKang made their first contribution in#3176
- @Yvant2000 made their first contribution in#3182
- @kharissa made their first contribution in#3205
- @StarDexterity made their first contribution in#3263
- @SSS-Says-Snek made their first contribution in#3266
- @ryanking13 made their first contribution in#3280
- @kevin-pease made their first contribution in#3281
- @Vicky-Vicky27 made their first contribution in#3286
- @fQ7N made their first contribution in#3298
- @rlatowicz made their first contribution in#3338
- @Emc2356 made their first contribution in#3321
- @JamesC01 made their first contribution in#3326
- @vazno made their first contribution in#3382
- @lebedevhhh made their first contribution in#3391
- @stefpivser made their first contribution in#3421
- @pycoinfu made their first contribution in#3455
- @muelletm made their first contribution in#3485
- @Temmie3754 made their first contribution in#3494
- @cvionis made their first contribution in#3504
What's Changed
- 2.1.2 by@illume in#2957
- Fix path dependencies by@SergioArnaud in#2975
- Add test for pygame.locals by@ankith26 in#2958
- Fix Pygame imported class typehints by@MightyJosip in#2965
- Fix some bugs in camera.py by@ankith26 in#2961
- Clean modinit C code, fix bugs, use recommended API by@ankith26 in#2952
- Python2 to Python3 code modernization by@novialriptide in#2984
- SDL 2.0.20 by@illume in#2983
- Update the image doc, delineate bytes and str by@Starbuck5 in#2959
- Add pixel format name into display info by@MyreMylar in#2964
- Add missing copy test for Vector3 by@JovialKnoll in#3000
- New black formatting by@novialriptide in#3013
- Misc fixes: Fix UCS_4 UCS4 typo, incorrect color methods export and display.c error handling bugs by@ankith26 in#2987
- Snake casify
_sdl2.video.Image.flipXand.flipYby@avaxar in#2978 - Removed unused imports by@novialriptide in#3016
- Fix warnings, make warnings error on CI by@ankith26 in#2919
- Added Rect typing and docs that it is iterable by@novialriptide in#2969
- Fix there typo in tests.rst by@eoghanriley in#3022
- C code cleanups + cdrom/overlay removal by@Starbuck5 in#3014
- Make sure surfaces start as opaque black. (MacOS) by@Starbuck5 in#2973
- Add transform.scale_by, transform.smoothscale_by functions by@Starbuck5 in#2723
- Fix typo in C_api display docs by@gresm in#3027
- Font rwops by@Starbuck5 in#2911
- transform.average_color: Add optional parameter 'consider_alpha' to remove black artifacts if alpha present by@dr0id in#2968
- pygame.docs: remove warning in docs generation due to a reference to… by@dr0id in#3029
- Add
__new__and__init__functions for some types by@zoldalma999 in#3001 - Regenerate cython files by@ankith26 in#3032
- 2.1.3.dev2 by@illume in#3039
- Add .move_towards() for Vector2 and Vector3 by@novialriptide in#2929
- Save Surfaces with palettes as indexed 8P PNG by@ThanhChinhBK in#3028
- Rect collidelistall unittests added and updated docs to document different argument types by@dr0id in#2989
- Add some more events by@ankith26 in#2953
- Fix bufferproxy doc typo by@gresm in#3044
- VideoInfo string missing closing parenthesis by@GregoryMorse in#3053
- Fix stubtest warnings, run stubtest on CI by@ankith26 in#2999
- Cursors example improvements - including showing new system, color, and image cursors by@thanice in#3037
- Improve example
textinputby@blankRiot96 in#3050 - Use github downloads for windows prebuilts downloads by@illume in#3059
- 2.1.3.dev4 and 2.1.3dev5 by@illume in#3060
- Fix more typestub warnings with dunders by@ankith26 in#3075
- Fix APPMOUSEFOCUS naming, update const values by@ankith26 in#3043
- Pkgdata import in init for PyInstaller by@Starbuck5 in#3082
- Fix logos page by@Grimmys in#2977
- Fix segfault in resource loading function by@ankith26 in#3089
- Fix pygame logo image in README.rst by@novialriptide in#3090
- Add black badge by@novialriptide in#3091
- Use static dot declarations for type objects by@ankith26 in#3067
- Windows prebuilts updates with freetype and SDL_ttf 2.0.18 by@Starbuck5 in#3086
- Get rid of sprintf calls in the codebase by@ankith26 in#3041
- Fix and normalize function pointer calls for METH_NOARGS by@pmp-p in#3080
- Update list of datafiles in generated docs by@wxh06 in#3073
- Improve draw doc accuracy and example style by@Starbuck5 in#3074
- Check SDL version earlier, report known incompat (closes#2657) by@SnoopJ in#2661
- Lint/format examples/*.py by@Starbuck5 in#3093
- Fix missing pointer cast fix by@pmp-p in#3104
- Add a .clamp_magnitude() to Vector2 and Vector3 by@novialriptide in#2990
- examples/mask.py change default image to one with alpha channel by@brccabral in#3111
- Fix mouse_get_pos takes no argument by@pmp-p in#3115
- Small fixes to the documentation header by@hnrkcode in#3094
- Rect and Color support collections.abc.Container, add tests and stubs by@ankith26 in#3066
- Don't raise python errors in v4l2_read_frame by@ankith26 in#3052
- Fix name/definition conflict for pgSurface_New by@pmp-p in#3106
- Add pygame.font.get_sdl_ttf_version() for getting version of SDL_ttf library by @mariospapaz in#3095
- Math's Vectors have not documented methods by@gresm in#3122
- Event tests and types improvements (Minor event refactor part 3) by@ankith26 in#3063
- Cleanup old compatibility code in windows sysfont by@Starbuck5 in#3126
- Fix display.set_mode docs for DOUBLEBUF by@Starbuck5 in#3129
- Make pgBuffer_Release retain previously set errors by@ankith26 in#3127
- Change renderer names to strings in
get_driversby@zoldalma999 in#3132 - Takeover of Newbie guide PR#2718 by@davidpendergast by@MyreMylar in#3118
- Fixed Vector.clamp_magnitude() parameters by@novialriptide in#3133
- SIMD version of BLEND_RGBA_MULT for 32bit surfaces by@MyreMylar in#2988
- Update constants.c to clang-format version 14.0 by@MyreMylar in#3137
- Add
pygame.contextmodule by@Starbuck5 in#3100 - Add
pygame.get_pref_localesby@ankith26 in#3038 - Use more optimal line functions in polygon by@Starbuck5 in#3141
- Proposal: add Rect.collidelistallobjects that returns the colliding objects by@dr0id in#3026
- Remove Solaris compatibility code to re-enable SIGALARM by@MyreMylar in#3142
- Fix Vector subclass methods to return the correct subtype instance by@novialriptide in#3088
- Raise only pygame.error when mixer loading fails by@ankith26 in#3148
- Fix typo in SpriteIntro.rst tutorial by @JoshuaDRose in#3154
- Fixed windows version parsing in Camera that errored on versions like 8.1 by@Matiiss in#3158
- Fix "-auto" setup.py argument not being used properly in buildconfig by@robertpfeiffer in#3157
- Updates to moveit.py example by@dbrown3562 in#3146
- Update to SDL 2.0.22 on Windows by@Starbuck5 in#3162
- Typo fix, ball -> bat by@elgcodes in#3164
- Typo fix or -> for by@elgcodes in#3165
- Fix
sysfont.get_fontsstop returningNone, warnfc-listissues by@ankith26 in#3159 - Fix _sdl2.controller for static build, pygame.h is in _sdl2 parent directory by@pmp-p in#3105
- Add SIMD versions of RGB_MUL blitter by@MyreMylar in#3136
- Fix typo in korean document by@EunhoKang in#3176
- Add evfilter guard mutex, fix pymalloc without GIL (Minor event refactor part 2.1) by@ankith26 in#3177
- Add test for fullscreen toggle by@PurityLake in#3171
- SIMD versions of RGB_ADD, RGBA_ADD, RGB_MUL & RGBA_MUL by@MyreMylar in#3170
- Static build support for WebAssembly by@pmp-p in#3108
- Correction of a comment by@Yvant2000 in#3182
- Regenerate cython files by@Starbuck5 in#3183
- Simplify some boolean handling by@Starbuck5 in#3192
- Fix DLL loading problems on Windows Store Python installations by@Starbuck5 in#3196
- wasm: fence simd/avx by@pmp-p in#3191
- Removed Python 2 nonzero by@blankRiot96 in#3194
- Use CircleCI for manylinux aarch64 builds by@ankith26 in#3188
- Remove custom JPEG saver by@Starbuck5 in#3180
- Update build-emsdk.yml by@pmp-p in#3185
- Improve clang format source file detection by@zoldalma999 in#3140
- Clang format touch.c to fix failing lint tests by@ankith26 in#3201
- Fix Chimp tutorial code to use the correct module name alias by@kharissa in#3205
- Fix a few pylint issues by@ankith26 in#3206
- pyupgrade --py36-plus **/*.py by@cclauss in#3208
- Fix print () --> print() by@cclauss in#3213
- Make latest pypy wheels on mac/linux, cibuildwheel on manylinux and other minor updates by@ankith26 in#3187
- Remove more code for legacy Python by@cclauss in#3207
- More Python f-strings with flynt by@cclauss in#3212
- Add SIMD versions of RGB & RGBA BLEND_MAX, BLEND_MIN blit modes by@MyreMylar in#3181
- Use custom SDL2_ttf on Windows by@Starbuck5 in#3193
- Typos: get em out of here! by@Starbuck5 in#3216
- setup.cfg: Sort pylint disables to simplify future edits by@cclauss in#3220
- sysfont.py: check for emscripten platform by@pmp-p in#3225
- Fix undefined name: get_python_inc() by@cclauss in#3219
- Added strikethrough option to Font by@MightyJosip in#2991
- Fixed window not staying centered on second call of
display.set_modeby@PurityLake in#3172 - Fix Vector memory leak by@MightyJosip in#3236
- wasm disable mutex usage, wasm CI updates by@ankith26 in#3203
- wasm: pygame.surfarray could load on 3.10.5 backport by@pmp-p in#3246
- Refactor font.render by@Starbuck5 in#3186
- Fix Controller.rumble returning wrong bool on error by@ankith26 in#3248
- wasm: wrong logic masks pgExc_SDLError by@pmp-p in#3247
- Make textinput show a candidate list by@Starbuck5 in#3244
- Cleaned up test/README.TXT by@novialriptide in#3254
- Fix typos in sprite docs by@StarDexterity in#3263
- Fix Surf.set_palette to be usable without an initialized display by@Starbuck5 in#3259
- Replaced some truth testing with
is not Nonechecks in sprite module by@Matiiss in#3271 - Include user fonts for pygame.font.match_font() on Windows by@novialriptide in#3184
- Add SysFont pygame.font.get_fonts() verification test by@SSS-Says-Snek in#3266
- Fix wasm build when no PREFIX variable is defined by@ryanking13 in#3280
- Remove deprecated blend argument from test and docs by@kevin-pease in#3281
- Fix controller build on SDL < 2.0.9 by@Starbuck5 in#3272
- Add unit test for display.gl_set_attribute() by@MyreMylar in#3256
- Fix docs and types for math.Vector2.cross() return to float by@Vicky-Vicky27 in#3286
- Prettify joystick documentation + add Nintendo Switch mapping by@novialriptide in#3290
- Sprite typestub updates, use generics and protocols by@ankith26 in#3138
- Adjusted examples and rewrote documentation accordingly by@dbrown3562 in#3092
- More efficiently track pixels in AVX blitters by@Starbuck5 in#3294
- Fix sprite docs DrawPlain ---> RenderPlain by@fQ7N in#3298
- Fix new static analyzer (VS 2022) warnings by@ankith26 in#3295
- Cleaned up draw.aaline() code for small speedup by@itzpr3d4t0r in#3300
- wasm: add pygame.gfxdraw to static preloader by@pmp-p in#3304
- Raise minimum SDL to 2.0.4, patch so it can build on that by@Starbuck5 in#3239
- Update SDL_ttf 2.20.0, SDL_mixer 2.6.0 on Windows by@Starbuck5 in#3287
- Restore correct checksum for SDL_ttf windows dep download by@itzpr3d4t0r in#3329
- setup.py: fix user+deprecation warnings on 3.11+ by@pmp-p in#3228
- Add FASTCALL compat macros, update Color.update to use the same by@ankith26 in#3325
- Fix latest stubtest issues by@ankith26 in#3332
- Fix wrong relative imports in _sdl2 cython code by@pmp-p in#3313
- Add use_compat to key.name, fix key_code compat issues by@ankith26 in#3312
- Add srcrect NULL check to pgSurface_Blit by@MyreMylar in#3284
- Add BGRA format for pycairo compatibility by@rlatowicz in#3338
- Move alphabit.c SSE2 blitters to main SSE2 file by@Starbuck5 in#3296
- Surface.blits() speedups and code cleanup by@itzpr3d4t0r in#3314
- Optimized _vector_distance_helper by@itzpr3d4t0r in#3335
- Use macos-12 for all Mac CI builds by@ankith26 in#3347
- Added tobytes/frombytes aliases for pygame.image.(to|from)string by@Emc2356 in#3321
- Remove constants repetition and duplicate define by@Starbuck5 in#3344
- Add clamp(val, min, max) function to pygame.math by@JamesC01 in#3326
- BGRA format added to fromstring & tostring by@rlatowicz in#3342
- Use memcpy and memset when appropriate by@Starbuck5 in#3364
- SDL_UCS4ToUTF8 may exist from SDL_keyboard.c by@pmp-p in#3349
- edited docs for pygame.Vector2.angle_to by@oddbookworm in#3359
- Deprecate
Color.set_lengthby@blankRiot96 in#3352 - Vendor in SDL PNG save function, fix new 2.1.3 regression by@ankith26 in#3376
- Merge 32/64bit SSE blitter codepaths by@Starbuck5 in#3375
- Document pygame.math.Vector epsilon attribute by@oddbookworm in#3373
- test.test_utils.run_tests.py: Fix exit using RuntimeError for better message by@vazno in#3382
- Cleanup sysfont.py to use f-strings by@lebedevhhh in#3391
- setup.py | io module no longer used. by@vazno in#3388
- Update DisplayModes.rst - PEP Changes by @JoshuaDRose in#3385
- Fix some METH_NOARGS usage, use METH_O where possible by@ankith26 in#3366
- Make pygame.math.clamp only take numbers by@JamesC01 in#3361
- Add _GenericVector to math typestubs, fixes by@ankith26 in#3150
- Fix tests that had overshadowed names by@ankith26 in#3384
- Replaced more expressions to f strings by@vazno in#3392
- scale(), scale_by(), smoothscale(), smoothscale_by() reorganization and speed up by@itzpr3d4t0r in#3319
- config_unix: Removed unused sys import by@vazno in#3397
- Fix edge case bug in Vector.move_towards, add more tests by@ankith26 in#3400
- Go back to old memcpy strategy for non-flip flip by@Starbuck5 in#3416
- Fix incref issue in PixelArray context manager API by@ankith26 in#3414
- Update some deps in manylinux scripts by@ankith26 in#3042
- Fix freetype compilation flags when building with clang instead of gcc by@pmp-p in#3381
- Relax SDL minor version exact match check by@ankith26 in#3428
- Clean bash-completion file in macdeps builds by@ankith26 in#3431
- Optimized rect getters by@itzpr3d4t0r in#3401
- Delete rect subscripts should error not segfault by@ankith26 in#3440
- Vector clamp shouldn't allow kwargs, improve error reporting and unit tests by@ankith26 in#3396
- Make sure set_mode always returns a cleared window by@ankith26 in#3317
- Improved mixer.set_reserved() documentation by@Vicky-Vicky27 in#3434
- SSE alpha blitter optimization by@Starbuck5 in#3378
- Add Spanish translation of chimp tutorial by@stefpivser in#3421
- Update and sync
SDL_mixerandSDL_ttfto 2.6.2 and 2.20.1 respectively by@ankith26 in#3433 - Compile freetype with harfbuzz, reduce manylinux wheelsize by@ankith26 in#3445
- Freshen up arraydemo.py by@Starbuck5 in#3453
- Refactor
examples/mask.pyby @pycoinfu in#3455 - Fix new mypy-0.981 fails by@ankith26 in#3470
- 2.1.3.dev6 and 2.1.3.dev7 by@illume in#3471
- Fix pypy rect freelist issue, unskip tests by@ankith26 in#3452
- Fix es folder location and fix some sphinx issues in ChimpanceLineaporLinea.rst by@illume in#3473
- Fixed typo in aliens example by@muelletm in#3485
- overview.rst -> 개요.rst by@novialriptide in#3474
- Add 3.11.0.rc2 to Appveyor by@Starbuck5 in#3486
- Cleanup of symbian code and references to bitbucket/motherhamster bugzilla by@ankith26 in#3490
- Fixed segault in subclass of Sound by@PurityLake in#3492
- Relax strict pixel match tests in test_src_alpha_sdl2_blitter by allowing a small delta by@Temmie3754 in#3494
- manylinux: Upgrade to SDL2-2.0.22 by@illume in#3475
- Internalize "SDL"_UCS4ToUTF8 by@Starbuck5 in#3487
- blitters fix compile error when no SIMD by@ankith26 in#3498
- Python 3.11 on mac/manylinux (with updated cibuildwheel) by@ankith26 in#3484
- v2.1.3.dev8 by@illume in#3503
- Remove pygame.context for later renaming by@illume in#3508
- Correct typo in tom_games3.rst by@cvionis in#3504
- Add debian s390x and ppc64le tests to CI by@ankith26 in#3496
- docs: Add experimental feedback links to new APIs by@illume in#3511
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