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Add grayscale for surfaces and colors by @ScriptLineStudios#3717
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9ca2de0 pygame.transform.scale()
ScriptLineStudios7f6a86e Merge branch 'pygame:main' into transform.grayscale
ScriptLineStudios4a0b4e3 forgot to declare i outside for loop
ScriptLineStudios6878096 Started fixing issues
ScriptLineStudiose0bb856 changes are per request
ScriptLineStudios7b04382 forgot something
ScriptLineStudioscede6a1 removed chance for uninitialized variables (should hopefully get more…
ScriptLineStudios877b59a fixed surfaces with depth 24 segfaulting
ScriptLineStudios3350bda fix
ScriptLineStudios2ce1271 cleanup diff + more tests
ScriptLineStudioscf5984f small doc change
ScriptLineStudios21ea30f Merge branch 'pygame:main' into transform.grayscale
ScriptLineStudios6267d34 pygame.Color.grayscale
ScriptLineStudios048df64 cast to uint8
ScriptLineStudios1896665 changed formula and updated docs
ScriptLineStudiosef540bc Merge branch 'pygame:main' into transform.grayscale
ScriptLineStudios35285fc Merge pull request #3556 from ScriptLineStudios/transform.grayscale
illume38f9e1b transform: Add workaround for average_color lack of precision
illumeaf31079 color: Add Color.grayscale to stubs
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2 changes: 1 addition & 1 deletiondocs/reST/ref/transform.rst
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16 changes: 8 additions & 8 deletionssrc_c/transform.c
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