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Use memcpy instead of a byte loop in pglz_decompress
The byte loop used in pglz_decompress() because of possible overlap maybe quite inefficient, so this commit replaces it with memcpy. The gainsdo depend on the data (compressibility) and hardware, but seem to bequite significant.Author: Andrey BorodinReviewed-by: Michael Paquier, Konstantin Knizhnik, TelsDiscussion:https://postgr.es/m/469C9ED9-348C-4FE7-A7A7-B0FA671BEE4C@yandex-team.ru