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22 | 22 | * |
23 | 23 | * Slots marked as PERSISTENT are crash-safe and will not be dropped when |
24 | 24 | * released. Slots marked as EPHEMERAL will be dropped when released or after |
25 | | - * restarts. |
| 25 | + * restarts. Slots marked TEMPORARY will be dropped at the end of a session |
| 26 | + * or on error. |
26 | 27 | * |
27 | | - * EPHEMERAL slots can be made PERSISTENT by calling ReplicationSlotPersist(). |
| 28 | + * EPHEMERAL is used as a not-quite-ready state when creating persistent |
| 29 | + * slots. EPHEMERAL slots can be made PERSISTENT by calling |
| 30 | + * ReplicationSlotPersist(). For a slot that goes away at the end of a |
| 31 | + * session, TEMPORARY is the appropriate choice. |
28 | 32 | */ |
29 | 33 | typedefenumReplicationSlotPersistency |
30 | 34 | { |
|