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Commit3554d84

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Fix lost Windows socket EOF events.
Winsock only signals an FD_CLOSE event once if the other end of thesocket shuts down gracefully. Because each WaitLatchOrSocket() callconstructs and destroys a new event handle every time, with unluckytiming we can lose it and hang. We get away with this only if the otherend disconnects non-gracefully, because FD_CLOSE is repeatedly signaledin that case.To fix this design flaw in our Windows socket support fundamentally,we'd probably need to rearchitect it so that a single event handleexists for the lifetime of a socket, or switch to completely differentmultiplexing or async I/O APIs. That's going to be a bigger joband probably wouldn't be back-patchable.This brute force kludge closes the race by explicitly polling withMSG_PEEK before sleeping.Back-patch to all supported releases. This should hopefully clear upsome random build farm and CI hang failures reported over the years. Itmight also allow us to try using graceful shutdown in more places again(reverted in commit29992a6) to fix instability in the transmission ofFATAL error messages, but that isn't done by this commit.Reported-by: Tom Lane <tgl@sss.pgh.pa.us>Tested-by: Alexander Lakhin <exclusion@gmail.com>Discussion:https://postgr.es/m/176008.1715492071%40sss.pgh.pa.us
1 parent7898a49 commit3554d84

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‎src/backend/storage/ipc/latch.c

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Original file line numberDiff line numberDiff line change
@@ -1709,6 +1709,38 @@ WaitEventSetWaitBlock(WaitEventSet *set, int cur_timeout,
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cur_event->reset= false;
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}
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/*
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* We associate the socket with a new event handle for each
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* WaitEventSet. FD_CLOSE is only generated once if the other end
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* closes gracefully. Therefore we might miss the FD_CLOSE
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* notification, if it was delivered to another event after we stopped
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* waiting for it. Close that race by peeking for EOF after setting
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* up this handle to receive notifications, and before entering the
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* sleep.
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*
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* XXX If we had one event handle for the lifetime of a socket, we
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* wouldn't need this.
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*/
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if (cur_event->events&WL_SOCKET_READABLE)
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{
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charc;
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WSABUFbuf;
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DWORDreceived;
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DWORDflags;
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buf.buf=&c;
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buf.len=1;
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flags=MSG_PEEK;
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if (WSARecv(cur_event->fd,&buf,1,&received,&flags,NULL,NULL)==0)
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{
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occurred_events->pos=cur_event->pos;
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occurred_events->user_data=cur_event->user_data;
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occurred_events->events=WL_SOCKET_READABLE;
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occurred_events->fd=cur_event->fd;
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return1;
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}
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}
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/*
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* Windows does not guarantee to log an FD_WRITE network event
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* indicating that more data can be sent unless the previous send()

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