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Commit68707e9

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Future-proof the recursion inside ExecShutdownNode().
The API contract for planstate_tree_walker() callbacks is that theytake a PlanState pointer and a context pointer. Somebody figuredthey could save a couple lines of code by ignoring that, and passingExecShutdownNode itself as the walker even though it has but oneargument. Somewhat remarkably, we've gotten away with that so far.However, it seems clear that the upcoming C2x standard means toforbid such cases, and compilers that actively break such codelikely won't be far behind. So spend the extra few lines of codeto do it honestly with a separate walker function.In HEAD, we might as well go further and remove ExecShutdownNode'suseless return value. I left that as-is in back branches though,to forestall complaints about ABI breakage.Back-patch, with the thought that this might become of practicalimportance before our stable branches are all out of service.It doesn't seem to be fixing any live bug on any currently knownplatform, however.Discussion:https://postgr.es/m/208054.1663534665@sss.pgh.pa.us
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‎src/backend/executor/execProcnode.c

Lines changed: 8 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -119,6 +119,7 @@
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staticTupleTableSlot*ExecProcNodeFirst(PlanState*node);
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staticTupleTableSlot*ExecProcNodeInstr(PlanState*node);
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staticboolExecShutdownNode_walker(PlanState*node,void*context);
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/* ------------------------------------------------------------------------
@@ -725,6 +726,12 @@ ExecEndNode(PlanState *node)
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*/
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bool
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ExecShutdownNode(PlanState*node)
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{
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returnExecShutdownNode_walker(node,NULL);
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}
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staticbool
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ExecShutdownNode_walker(PlanState*node,void*context)
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{
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if (node==NULL)
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return false;
@@ -744,7 +751,7 @@ ExecShutdownNode(PlanState *node)
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if (node->instrument&&node->instrument->running)
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InstrStartNode(node->instrument);
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747-
planstate_tree_walker(node,ExecShutdownNode,NULL);
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planstate_tree_walker(node,ExecShutdownNode_walker,context);
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switch (nodeTag(node))
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{

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