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@neuecc
neuecc
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Yoshifumi Kawai neuecc

Founder/CEO/CTO of Cysharp, Inc. Microsoft MVP for Visual C# since 2011

Sponsors

@chiepomme
@Razenpok
Private Sponsor
Private Sponsor
@keijiro
@kengonakajima
@spaceunlimited
@arichika
@dalian-spacekey
@ciniml
@sebastienros
@andr3marra
@dgellow

Organizations

@Cysharp@MessagePack-CSharp

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neuecc/README.md

I'm Yoshifumi Kawai, CEO/CTO of Cysharp, Inc.

I have published a lot of C# OSS.
Currently, I continue to publish OSS at
github.com/Cysharp, so please check there for the latest production OSS.
I strive to provide cutting-edge libraries that are always mindful of performance and modern APIs.
As the original author of MessagePack for C#, I also continue to maintain it in theMessagePack-CSharp Organization.

If you want to support me, please seeGitHub Sponsors
If your company want to consult about C#, please contact toils@neue.cc or X(@neuecc) DM.

Here are currently my primary focus for C# OSS.

Serializer

Framework

Best alternatives to standard libraries

For Game Engine

Toolkit

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  1. MessagePack-CSharp/MessagePack-CSharpMessagePack-CSharp/MessagePack-CSharpPublic

    Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

    C# 6.5k 754

  2. Cysharp/MemoryPackCysharp/MemoryPackPublic

    Zero encoding extreme performance binary serializer for C# and Unity.

    C# 4.2k 271

  3. UniRxUniRxPublic archive

    Reactive Extensions for Unity

    C# 7.3k 887

  4. Cysharp/R3Cysharp/R3Public

    The new future of dotnet/reactive and UniRx.

    C# 3.4k 145

  5. Cysharp/UniTaskCysharp/UniTaskPublic

    Provides an efficient allocation free async/await integration for Unity.

    C# 10.2k 952

  6. Cysharp/MagicOnionCysharp/MagicOnionPublic

    Unified Realtime/API framework for .NET platform and Unity.

    C# 4.3k 455


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