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Right nowVertex
has just aposition
property which is aVector3
. HistoricallyVertex
had more properties but we have been moving them out toGeometry
andposition
is the only one left.
I've seen some people "struggling" with this already. Somehow they expect to be able to do:
varvertex=newTHREE.Vertex(Math.random()*100-50,Math.random()*100-50,Math.random()*100-50);
or
varvertex=newTHREE.Vertex();vertex.x=Math.random()*100-50;vertex.y=Math.random()*100-50;vertex.z=Math.random()*100-50;
I wonder if it'd be better to just haveVertex
extendingVector3
?