- Notifications
You must be signed in to change notification settings - Fork1
A .NET implementation of the Mod95 MOD player
License
morphx666/SharpMod
Folders and files
| Name | Name | Last commit message | Last commit date | |
|---|---|---|---|---|
Repository files navigation
A cross-platform .NET implementation of the Mod95 MOD player
This is a verbatim implementation of the magnificent code developed by Olivier Lapicque for hisMod95 player.
For more information, visithttps://openmpt.org/legacy_software
Instantiating a newSoundFile:
A newSoundFile object is instantiated by calling theSoundFile ctor and passing the audio backend's parameters, such as the desired sample rate, bit depth (8/16) and channel count (1/2).
SharpMod.SoundFile sf = new SharpMod.SoundFile(modFileFullPath, sampleRate, bitDepth == 16, channels == 2, false);Then, whenever the audio backend requests audio data, call theSoundFile.Read method to parse the MOD file and receive back a raw audio buffer, which can be passed back to the audio renderer.
About
A .NET implementation of the Mod95 MOD player
Topics
Resources
License
Uh oh!
There was an error while loading.Please reload this page.
Stars
Watchers
Forks
Releases
Packages0
Uh oh!
There was an error while loading.Please reload this page.
