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A cross-platform game engine/editor written in modern C++ (WIP)

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meta4d-me/CatDogEngine

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win64_vs2022_msvcwin64_vs2022_clang

Snapshots

imageimageimageimageBlendShape

Features

  • Basic Cross Platform Editor based on ImGui
  • Basic Entity/Component Framework
  • Basic Physically Based Rendering
  • Basic PostEffects
    • Bloom
    • Exposure
    • Gamma Correction
    • Tone Mapping
  • Basic Scene Graph SDK
  • Standard Atmospheric Scattering
  • Toy Animation
    • BlendShape

Developing Features

  • Animation
    • Skeleton
  • JobSystem
  • Modern RHI except bgfx
  • Particle System
  • RenderGraph

TODO List

  • Audio System
  • Character Rendering
  • Cloud Rendering
  • Foliage Rendering
  • Memory Management based on multiple allocators
  • Optimized STL specific for GameEngine
  • Physical Engine

ThirdParty

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A cross-platform game engine/editor written in modern C++ (WIP)

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