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Nomic is a game in which changing the rules is a move. Let's play!
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mburns/nomic
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This is an instance of the gameNomic driven by Github interactions:
- Players are Github users that haveforked this repo
- Rules are stored as Markdown documents
- Votes are handled as (+1/-1) comments and discussion inPull Requests
"Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this core of the game, of course, can be changed."-- Peter Suber,The Paradox of Self-Amendment
Gameplay consists of:
- Follow the existing rules. Questions can be asked viaIssues.
- A Playerproposes a rule-change to an existing (or entirely new) rule via Pull Request.
- Playersdiscuss andvote on proposals, earningpoints in the process.
The game is won when the first user reaches+200 points or isstuck on a turn that is an impossible position and it cannot be resolved through discussion or jurisdiction within the game.
Here are the basic set of rules that describe the parameters of the game. All rules are subject to change (even 'immutable' rules), as that is central to the game.
- Players vote on and submit rule-changes to evolve the game
- Disputes are resolved throughCall For Judgments by choosing another Player as a nuetral arbitrator.
Rule | Mutable | Brief Description |
---|---|---|
101 | N | All players must always abide by all the rules |
116 | N | Whatever is not prohibited or regulated by a rule is permitted and unregulated |
Rule | Mutable | Brief Description |
---|---|---|
309 | Y | Every player is an eligible voter |
307 | Y | Each player always has exactly one vote |
202 | Y | One turn consists of: (1) proposing one rule-change and having it voted on, and (2) adding acomputed value to your score |
Rule | Mutable | Brief Description |
---|---|---|
111 | N | If a rule-change as proposed is unclear then the other players may suggest amendments or argue against the proposal before the vote. |
104 | N | All rule-changes proposed in the proper way shall bevoted on |
205 | Y | An adopted rule-change takes effect the moment of the completion of the vote that adopted it. |
Rule | Mutable | Brief Description |
---|---|---|
208 | Y | Thewinner of the Round is the first Player to achieve 200 (positive) points. |
213 | Y | If the rules are changed so that further play is impossible, then the first player unable to complete a turn is thewinner. |
301 | Y | The nomic itself does not end and the ruleset remains unchanged. |
TheWiki andIssues are intended to be 'out of bounds' or meta-game (in so much as such a thing is possible in Nomic) and used for coordination and clarification of the game's process by Players and spectators alike.
Formatting for these documents was inspired bychef-rfc.
This repository was inspired by aHacker News comment byChrisAcky and follows in the footsteps of other Nomic Github games:
All information on this site is public domain and may be distributed or copied unless otherwise specified.
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Nomic is a game in which changing the rules is a move. Let's play!