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Correctly handle 'none' facecolors in do_3d_projection#18060
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timhoffm approved these changesJul 25, 2020
We might not have to backport this given that#17861 reverted the changes on v3.3.x? |
#17850 is also relevant here? |
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#17850 was merged, so it looks like this needs to be changed to only include the test. |
Looks like#18020 is closed, so I'm going to close this too. |
Did you not want to keep the test? |
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Fixes#18020.
Changes made in#17543 meant that
_facecolor3d
can now be an empty array, therefore make suredo_3d_projection
only handles the case where the facecolor is set.