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[MOVED] Game Jolt API wrapper for Unity.
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loicteixeira/gj-unity-api
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It is now maintained atInfectedBytes/gj-unity-api.
Game JoltGame API wrapper forUnity.
Check out thedocumentation.
Released underMIT.
Keeping/CHANGELOG.md up to date as new features are added make the release of new versions much simpler.
In addition, it gives a clear indication on what has been added/fixed/etc but not released yet.
The documentation is generated withDoxygen and can be used via the GUI or the CLI.
The configuration file can be found at/Documentation/Doxyfile. Unfortunately the paths are absolute and will depend on the developer machine.
To update the documentation, runmake doc_generate. To preview it, runmake doc_serve and visithttp://localhost:8000/. Finally, to publish the documentation,commit the changes tomaster andpush toorigin, then runmake doc_publish to copy theDocumentation/Output/html subdirectory to thegh-pages branch so the documentation will be available atloicteixeira.github.io/gj-unity-api/.
- Update the version number followingSemantic Versioning.
VERSIONin/Assets/Plugins/GameJolt/Scripts/API/Constants.cs.PROJECT_NUMBERin/Documentation/Doxyfile.
- Update
CHANGELOG.md.- Convert the
Unreleasedsection to the new version number, following the formatting of the previous versions. - Make sure to create the corresponding link at the bottom of the file
- Make sure to update the
unreleasedlink as well to it compare from the new version.
- Convert the
- Commit the changes with the message
Release vX.Y.Z. - Push the changes to the remote. See the2.2.0 release as an example.
- Create the corresponding tag with
git tag vX.Y.Z. - Push the tag to the remote with
git push --tags
- In the
Projectview, select thePluginsfolder. - Right-click and choose
Assets > Export Package.... - Uncheck
include dependencies. - Click
Export. - Save as
GameJoltUnityAPI_X.Y.Z.unitypackagein a folder which isn't tracked by git.
- GitHub
- Go to
Code > Releases. - Click
Draft a new Release. - In
tagandversion, use the name of the tag created earlier. It should bevX.Y.Z. - Copy the changes from the changelog in the body (formatting can stay the same)
- Attach the newly created package.
- Click
Publish release
- Go to
- GameJolt
- Go to
Dashboard > Your Games > Unity API > Manage. - Select
Packages. - Find
Unity API v2and clickManage. - Click
New Release. - Set the version number.
- Attach the build as a
Downloadable Build. - Select
Otherfor theplatform. - Publish.
- Create a news in the
Devlogso the developers following the project are notified.
- Go to
- Unity Asset Store
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[MOVED] Game Jolt API wrapper for Unity.
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