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An object-oriented Steam API wrapper for Node.js developers.

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xDimGG/node-steamapi

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NPMDiscord

Documentation

A list of all the methods SteamAPI provides is availablehere.

Breaking changes from 2.x to 3.x

  • CommonJS Modules -> ES Modules
  • Import usingimport statement instead ofrequire()
  • SteamAPI constructor now takes false as the first parameter if you don't want to supply a key
  • Options for constructor have changes from{ enabled, expires, disableWarnings } to{ language, currency, headers, baseAPI, baseStore, baseActions, inMemoryCacheEnabled, gameDetailCacheEnabled, gameDetailCacheTTL, userResolveCacheEnabled, userResolveCacheTTL }
  • Custom caching may be enabled by settinginMemoryCacheEnabled: false and setting<SteamAPI>.gameDetailCache/<SteamAPI>.userResolveCache. Must implementCacheMap<K, V> interface in src/Cache.ts
  • getFeaturedGames() returns object instead of array
  • Server#game -> Server#gameDir
  • App IDs are passed as numbers not strings (although a string will probably still work)
  • Any other changes to the API can be found inhttps://github.com/xDimGG/node-steamapi/blob/master/PORT.md

Future plans for 4.x

  • AllowgetGameDetails to return either a GameDetails object or a map of string to GameDetails depending on if the user supplied a single id or an array of ids.
  • Maybe separate groups of endpoints into different classes so there isn't just a monolithic SteamAPI class? Not quite sure how they would be grouped.
  • Add some convenience methods to the Cache class to reduce double logic in SteamAPI.ts

Setup

Installation

npm i steamapi

Getting an API Key

Once signed into Steam, head over tohttp://steamcommunity.com/dev/apikey to generate an API key.

Usage

First, we start by making a SteamAPI "user".

importSteamAPIfrom'steamapi';conststeam=newSteamAPI('steam token');

Now, we can call methods on thesteam object.

For example, let's retrieve the SteamID64 of a user. SteamAPI provides aresolve method, which accepts URLs and IDs.

steam.resolve('https://steamcommunity.com/id/DimGG').then(id=>{console.log(id);// 76561198146931523});

Now let's take that ID, and fetch the user's profile.

steam.getUserSummary('76561198146931523').then(summary=>{console.log(summary);/**UserSummary {steamID: '76561198146931523',avatar: {small: 'https://avatars.steamstatic.com/7875e33529232d95cad28ea1054897618907fa03.jpg',medium: 'https://avatars.steamstatic.com/7875e33529232d95cad28ea1054897618907fa03_medium.jpg',large: 'https://avatars.steamstatic.com/7875e33529232d95cad28ea1054897618907fa03_full.jpg',hash: '7875e33529232d95cad28ea1054897618907fa03'},url: 'https://steamcommunity.com/id/DimGG/',visible: true,personaState: 0,personaStateFlags: 0,allowsComments: true,nickname: 'dim',lastLogOffTimestamp: 1704553877,createdTimestamp: 1406393110,realName: undefined,primaryGroupID: '103582791457347196',gameID: undefined,gameName: undefined,gameServerIP: undefined,gameServerID: undefined,countryCode: 'US',stateCode: undefined,cityID: undefined}*/});

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