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Set of tools for generating fractal and generative art.
This is my graduation project:VFX Fractal Toolkit (VFT), which I developed atFilmakademie Baden-Württemberg while studyingTechnical Directing.
It contains tools written inOpenCL, OSL, Blink, Python, VEX and JavaScript intended to be used inHoudini, Arnold, Nuke or a web browser.
The code is in prototyping stage and many features are experimental. It isnot production ready and most parts of it need refactoring.
Here are some animations produced with it:
I had a chance to present progress of VFT at twoFMX conferences (2018, 2019), you can find the recordings here:
It was also featured inPosters Preview: SIGGRAPH 2019 video:
This project was presented atThe 15th ACM SIGGRAPH European Conference on Visual Media Production(CVMP 2018) conference:fast-forward,paper,poster.
It was also presented inposters session atSIGGRAPH 2019 in Los Angeles. You can find the abstracthere.
You can also cite my work:
@inproceedings{Tomori:2019:VFT:3306214.3338543, author = {Tomori, Juraj}, title = {VFX Fractal Toolkit: Integrating Fractals into VFX Pipeline}, booktitle = {ACM SIGGRAPH 2019 Posters}, series = {SIGGRAPH '19}, year = {2019}, isbn = {978-1-4503-6314-3}, location = {Los Angeles, California}, pages = {97:1--97:2}, articleno = {97}, numpages = {2}, url = {http://doi.acm.org/10.1145/3306214.3338543}, doi = {10.1145/3306214.3338543}, acmid = {3338543}, publisher = {ACM}, address = {New York, NY, USA}, keywords = {distance fields, fractals, pipeline, ray marching, vfx},}
You can findcomparison of various techniques (visual quality vs performance)here.
- Mandelbulber2 source code repository
- Mandelbulb3D source code repository
- Capturing the infinite universe in "Lucy": fractal rendering in film production
- The fractal nature of Guardians of the Galaxy Vol. 2
- Íñigo Quílez - great articles on raymarching, fractals, orbit traps, SDFs...
- Krzysztof Marczak - lead Mandelbulber2 developer, supporting via emails
- Mikael Hvidtfeldt Christensen - great articles on raymarching, fractals, generative art
- Dom Penfold - blog with useful articles