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libuv is a new platform layer for Node. Its purpose is to abstract IOCP onWindows and libev on Unix systems. We intend to eventually contain allplatform differences in this library.
File system events Currently supports inotify,ReadDirectoryChangesWand kqueue. Event ports in the near future.uv_fs_event_t
IPC and socket sharing between processesuv_write2
Documentation
Seeinclude/uv.h.
Build Instructions
For GCC (including MinGW) there are two methods building: via normalmakefiles or via GYP. GYP is a meta-build system which can generate MSVS,Makefile, and XCode backends. It is best used for integration into otherprojects. The old (more stable) system is using Makefiles.
To build via Makefile simply execute:
make
To build with Visual Studio run the vcbuilds.bat file which willcheckout the GYP code into build/gyp and generate the uv.sln andrelated files.
Windows users can also build from cmd-line using msbuild. This isdone by running vcbuild.bat from Visual Studio command prompt.
To have GYP generate build script for another system you will need tocheckout GYP into the project tree manually:
svn co http://gyp.googlecode.com/svn/trunk build/gyp
Unix users run
./gyp_uv -f makemake
Macintosh users run
./gyp_uv -f xcodexcodebuild -project uv.xcodeproj -configuration Release -target All
Supported Platforms
Microsoft Windows operating systems since Windows XP SP2. It can be builtwith either Visual Studio or MinGW.