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A free mixin-based injection hacked client for Minecraft using the Fabric API but Liquidbounce hates you!
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imscruz/LiquidBounce
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LiquidBounce is a free and open-source mixin-based injection hacked client using the Fabric API for Minecraft.
If you notice any bugs or missing features, you can let us know by opening anissuehere.
This project is subject to theGNU General Public License v3.0. Thisdoes only apply for source code located directly in this clean repository. During the development and compilationprocess, additional source code may be used to which we have obtained no rights. Such code is not covered by the GPLlicense.
For those who are unfamiliar with the license, here is a summary of its main points. This is by no means legal advicenor legally binding.
Actions that you are allowed to do:
- Use
- Share
- Modify
If you do decide to use ANY code from the source:
- You must disclose the source code of your modified work and the source code you took from this project. This meansyou are not allowed to use code from this project (even partially) in a closed-source (or even obfuscated)application.
- Your modified application must also be licensed under the GPL
LiquidBounce uses Gradle, to make sure that it is installed properly you cancheckGradle's website. It also requires Node.js and Python to be installed forourtheme.
- Clone the repository using
git clone --recurse-submodules https://github.com/CCBlueX/LiquidBounce
. - CD into the local repository.
- Run
./gradlew genSources
. - Open the folder as a Gradle project in your preferred IDE.
- Run the client.
Mixins can be used to modify classes at runtime before they are loaded. LiquidBounce uses it to inject its code into theMinecraft client. This way, none of Mojang's copyrighted code is shipped. If you want to learn more about it, check outitsDocumentation.
We appreciate contributions. So if you want to support us, feel free to make changes to LiquidBounce's source code andsubmit a pull request.