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This is the git repository for my A-Level Computer Science NEA Project,
"Lost Survival".
This is a 3D, infinite procedurally generated world filled with randomly spawning zombies - the goal is to survive. The game also features a "peaceful" mode - suitable for children - where the goal is to collect gems within the infinite world, before the time runs out.
This project, along with its documentation, scored an A* grade at A-Level.
After completing this project, I created a YouTube video to illustrate how the game works.The video can be foundhere.
Imogen Pemberton, 2022@imoqen
This project is thoroughly documented by me, containing each step of my design, development and testing. To access the documentation, please contact me.
- The terrain generation used within this project was developed with help from Sebastian Lague'sProcedural Landmass Generation series.
- Zombie texture assets
- Star, heart and gem assets
- Skybox texture