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[ecs] Allow command names to be case-insensitive #439

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area-CommandsIssues related to player/RCON commandsarea-ECSIssues related to SampSharp.Entities
@DevD4v3

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@DevD4v3

Example

[PlayerCommand]publicvoidMeCommand(Playerplayer,stringtext){text=$"*{text}";varcolor=Color.FromInteger(0xEE66EEFF,ColorFormat.RGBA);player.SendClientMessage(color,text);player.SetChatBubble(text,color,30,10000);}

If the player types /me the command works, but if /ME or /mE is typed, the command does not work. Is there a solution for this?

PD: I'm using the latest version of SampSharp.Entities.

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