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@icculus
icculus
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Ryan C. Gordon icculus

I make things that help you make games.

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  1. physfsphysfsPublic

    A portable, flexible file i/o abstraction.

    C 597 108

  2. mojoshadermojoshaderPublic

    Use Direct3D shaders with other 3D rendering APIs.

    C 162 40

  3. SDL_soundSDL_soundPublic

    An abstract soundfile decoder.

    C 160 31

  4. mojoALmojoALPublic

    An SDL2-based implementation of OpenAL in a single C file.

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  5. mojosetupmojosetupPublic

    A standalone installer for Linux software.

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  6. Serious-EngineSerious-EnginePublic

    Forked fromCroteam-official/Serious-Engine

    An open source version of a game engine developed by Croteam for the classic Serious Sam games.

    C++ 172 23


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