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The aim of this project is to reach version 1.0 with a similar feature setof the popular 80's era program "BannerMania" which was available for PCand Macintosh systems. It's intended to be a remake for Windows systems,with a more or less modern approach.
"Cartel" is an approximate Argentinian-Spanish translation of "Banner".
CartelMania code is based on:
Modern C++
Windows Template Library 9.1
PugiXML
GDI+ subsystem
Compatibility
With the current code and compiler/linker settings, CartelMania can be run fromWindows XP up to Windows 10 systems.
(Probably WINE can be used to run it under Linux: this isuntested).
Requirements for building
Visual Studio 2015/17 should be enough. Ports to other compilers plus migration toCMake based project should be reasonable for the future.
Features
Some of the intended features are already implemented, some will be (partially,or completely)... some will not.
Current feature set
This is the current (as July 2017) feature set.
See 'Issues' section for lacking and/or problematic areas.
Selector with BannerMania-style 'vintage' colors
Basic text editor
BannerMania layouts
Effects
Shape modifiers
Page layout
About
A Windows Banner creation tool inspired on the old PC BannerMania program from the 80s