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Flexible and production-ready Mustache templates for MacOS Cocoa and iOS

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groue/GRMustache

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GRMustache is aMustache template engine written in Objective-C, for both MacOS Cocoa and iOS.

It ships with built-in goodies and extensibility hooks that let you avoid the strict minimalism of the genuine Mustache language when you need it.

April 22, 2015: GRMustache 7.3.2 is out.Release notes

Get release announcements and usage tips: follow@GRMustache on Twitter.

System requirements

GRMustache targets iOS down to version 4.3, MacOS down to 10.6 Snow Leopard (without garbage collection), and only depends on the Foundation framework.

Swift developers: You can use GRMustache from Swift, with a limitation: you can only render Objective-C objects. Instead, consider usingGRMustache.swift, a pure Swift implementation of GRMustache.

How To

1. Setup your Xcode project

You have three options, from the simplest to the hairiest:

2. Start rendering templates

#import"GRMustache.h"

One-liners:

// Renders "Hello Arthur!"NSString *rendering = [GRMustacheTemplaterenderObject:@{@"name":@"Arthur" }fromString:@"Hello {{name}}!"error:NULL];
// Renders the `Profile.mustache` resource of the main bundleNSString *rendering = [GRMustacheTemplaterenderObject:userfromResource:@"Profile"bundle:nilerror:NULL];

Reuse templates in order to avoid parsing the same template several times:

GRMustacheTemplate *template = [GRMustacheTemplatetemplateFromResource:@"Profile"bundle:nilerror:nil];rendering = [templaterenderObject:arthurerror:NULL];rendering = [templaterenderObject:barbaraerror:NULL];rendering = ...

Documentation

If you don't know Mustache, start here:http://mustache.github.io/mustache.5.html

License

Released under theMIT License.

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