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This repository was archived by the owner on May 7, 2018. It is now read-only.

A GitHub API client library for .NET

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github-for-unity/octokit.net

 
 

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Build statusBuild StatusJoin the chat at https://gitter.im/octokit/octokit.net

logo

Octokit is a client library targeting .NET 4.5 and above that provides an easyway to interact with theGitHub API.

Usage examples

Get public info on a specific user.

vargithub=newGitHubClient(newProductHeaderValue("MyAmazingApp"));varuser=awaitgithub.User.Get("half-ogre");Console.WriteLine(user.Followers+" folks love the half ogre!");

Supported Platforms

  • .NET 4.5 (Desktop / Server)
  • Xamarin.iOS / Xamarin.Android / Xamarin.Mac
  • Mono 3.x
  • Windows 8 / 8.1 Store Apps

Getting Started

Octokit is available on NuGet.

Install-Package Octokit

or an IObservable based GitHub API client library for .NET using Reactive Extensions

Install-Package Octokit.Reactive

Beta packages

Unstable NuGet packages that track the master branch of this repository are available athttps://ci.appveyor.com/nuget/octokit-net

In Xamarin Studio you can find this option under the project's context menu:Add | Add Packages...*.

Documentation

Documentation is available athttp://octokitnet.readthedocs.io/en/latest/.

Build

Octokit is a single assembly designed to be easy to deploy anywhere. If youprefer to compile it yourself, you’ll need:

  • Visual Studio 2015 or Xamarin Studio
  • Windows 8.1 or higher to build and test the WinRT projects

To clone it locally click the "Clone in Desktop" button above or run thefollowing git commands.

git clone git@github.com:octokit/Octokit.net.git Octokitcd Octokit.\build.cmd

Contribute

Visit theContributor Guidelinesfor more details.

Problems?

Octokit is 100% certified to be bug free. If you find an issue with ourcertification, please visit theissue trackerand report the issue.

Please be kind and search to see if the issue is already logged before creatinga new one. If you're pressed for time, log it anyways.

When creating an issue, clearly explain

  • What you were trying to do.
  • What you expected to happen.
  • What actually happened.
  • Steps to reproduce the problem.

Also include any other information you think is relevant to reproduce theproblem.

Related Projects

Copyright and License

Copyright 2013 GitHub, Inc.

Licensed under theMIT License

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