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1 parent66811ec commit78c32b0Copy full SHA for 78c32b0
README.md
@@ -25,8 +25,12 @@ Things I used when developing WebGL games.
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-[gl-matrix](https://github.com/toji/gl-matrix)
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-[bit-twiddle](https://github.com/mikolalysenko/bit-twiddle)
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- Performance Discussion
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-- Hidden Classes + Inline Caching is faster than Typed Array
+-**Conclusion:**Hidden Classes + Inline Caching ismuchfaster than Typed Array in both creating and indexing.
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-[vecmath#performance](https://github.com/mattdesl/vecmath#performance)
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+-[three.js#1703: Vertex to extend Vector3?](https://github.com/mrdoob/three.js/issues/1703)
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+-[cannon.js#8: Float32Array vs Vec3](https://github.com/schteppe/cannon.js/issues/8)
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+-[Efficient JavaScript Vector Math](http://media.tojicode.com/sfjs-vectors/)
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+- This slides is wrong about Typed Array indexing performance, actually the Vector object wins.
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- Loader
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-[resl](https://github.com/regl-project/resl)
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-[opentype.js](https://github.com/nodebox/opentype.js)