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/glmPublic
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OpenGL Mathematics (GLM)

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glm

OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on theOpenGL Shading Language (GLSL) specifications.

GLM provides classes and functions designed and implemented with the same naming conventions and functionality thanGLSL so that anyone who knowsGLSL, can useGLM as well in C++.

This project isn't limited toGLSL features. An extension system, based on theGLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc...

This library works perfectly withOpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library.

GLM requires a C++ 17 compiler. For older C++ support, GLM 1.0 branch can be used. It is a platform independent library with no dependence and it officially supports the following compilers:

For more information aboutGLM, please have a look at themanual and theAPI reference documentation.The source code and the documentation are licensed under either theHappy Bunny License (Modified MIT) or the MIT License.

Thanks for contributing to the project bysubmitting pull requests.

#include<glm/vec3.hpp>// glm::vec3#include<glm/vec4.hpp>// glm::vec4#include<glm/mat4x4.hpp>// glm::mat4#include<glm/ext/matrix_transform.hpp>// glm::translate, glm::rotate, glm::scale#include<glm/ext/matrix_clip_space.hpp>// glm::perspective#include<glm/ext/scalar_constants.hpp>// glm::piglm::mat4camera(float Translate, glm::vec2const& Rotate){glm::mat4 Projection =glm::perspective(glm::pi<float>() *0.25f,4.0f /3.0f,0.1f,100.f);glm::mat4 View =glm::translate(glm::mat4(1.0f),glm::vec3(0.0f,0.0f, -Translate));View =glm::rotate(View, Rotate.y,glm::vec3(-1.0f,0.0f,0.0f));View =glm::rotate(View, Rotate.x,glm::vec3(0.0f,1.0f,0.0f));glm::mat4 Model =glm::scale(glm::mat4(1.0f),glm::vec3(0.5f));return Projection * View * Model;}

Project Health

ServiceStatus
GitHub actions.github/workflows/ci.yml

Build and Install

cd /path/to/glmcmake \    -DGLM_BUILD_TESTS=OFF \    -DBUILD_SHARED_LIBS=OFF \    -B build.cmake --build build -- allcmake --build build -- install

Passing-DBUILD_SHARED_LIBS=ON to build shared library

And then in yourCMakeLists.txt:

find_package(glm CONFIG REQUIRED)target_link_libraries(mainPRIVATE glm::glm)

If your prefer to use header-only version of GLM

find_package(glm CONFIG REQUIRED)target_link_libraries(mainPRIVATE glm::glm-header-only)

Vcpkg

vcpkg install glm

CMake using FetchContent

You can add glm to your CMake project to be built together.

Add to theCMakeLists.txt file:

cmake_minimum_required(VERSION 3.11)# FetchContent is new in version 3.11.include(FetchContent)FetchContent_Declare(glmGIT_REPOSITORYhttps://github.com/g-truc/glm.gitGIT_TAG 0af55ccecd98d4e5a8d1fad7de25ba429d60e863#refs/tags/1.0.1)FetchContent_MakeAvailable(glm)target_link_libraries(mainPRIVATE glm::glm)

Release notes

GLM 1.0.3 - 2025-XX-XX

Fixes:

  • Fixed Quaternionrotate direction (reverted)
  • Fixed vec4 to vec3 conversion #1398

GLM 1.0.2 - 2025-10-15

Features:

  • Added packed/aligned quat types #1353
  • AddedGLM_GTX_structured_bindings extension
  • AddedGLM_GTX_iteration extension

Improvements:

  • AddedinfinitePerspectiveRH andinfinitePerspectiveLH
  • Improved SIMD support #1278
  • Unit tests are not build by default,GLM_BUILD_TESTS set toON required.

Fixes:

  • FixedusubBorrow #1394
  • Fixed inconsistent '#include' #1368
  • Fixed Quaternionrotate direction #960 #1297
  • Fixed various NEON support issues
  • Fixed various warnings

Deprecation:

  • From version 1.1, C++ 17 support will be required. Branch 1.0 could be used for older C++ version

GLM 1.0.1 - 2024-02-26

Features:

  • Added C++17 [[nodiscard]] support

Improvements:

  • Enables only warnings as errors while building unit tests
  • Added aligned_*vec3 simd support #1245

Fixes:

  • Fixed C++ language auto detection build, disable C++98 warnings with Clang #1235, #1231
  • FixedGTX_color_space missing <glm/ext/scalar_constants.hpp> include #1233 #1238
  • FixedEXT_matrix_transformshear implementation #1140 #1182
  • Fixedsmoothstep SIMD implementation #1222

GLM 1.0.0 - 2024-01-24

Features:

  • AddedGLM_EXT_scalar_reciprocal with tests
  • AddedGLM_EXT_vector_reciprocal with tests
  • Addedglm::iround andglm::uround toGLM_EXT_scalar_common andGLM_EXT_vector_common
  • AddedGLM_EXT_matrix_integer with tests
  • Added Github Actions
  • Added GLM_FORCE_UNRESTRICTED_FLOAT to prevent static asserts when using other scalar types with function expecting floats.

Improvements:

  • Addedconstexpr qualifier forcross product #1040
  • Addedconstexpr qualifier fordot product #1040

Fixes:

  • Fixed incorrect assertion forglm::min andglm::max #1009
  • Fixed quaternion orientation inglm::decompose #1012
  • Fixed singularity in quaternion to euler angle roll conversion #1019
  • Fixedquatglm::pow handling of small magnitude quaternions #1022
  • Fixedglm::fastNormalize build error #1033
  • Fixedglm::isMultiple build error #1034
  • Fixedglm::adjugate calculation #1035
  • Fixedglm::angle discards the sign of result for angles in range (2pi-1, 2pi) #1038
  • Removed ban on usingglm::string_cast withCUDA host code #1041

GLM 0.9.9.8 - 2020-04-13

Features:

  • AddedGLM_EXT_vector_intX andGLM_EXT_vector_uintX extensions
  • AddedGLM_EXT_matrix_intX andGLM_EXT_matrix_uintX extensions

Improvements:

  • Addedglm::clamp,glm::repeat,glm::mirrorClamp andglm::mirrorRepeat function toGLM_EXT_scalar_common andGLM_EXT_vector_common extensions with tests

Fixes:

  • Fixed unnecessary warnings frommatrix_projection.inl #995
  • Fixed quaternionglm::slerp overload which interpolates with extra spins #996
  • Fixed forglm::length using arch64 #992
  • Fixed singularity check forglm::quatLookAt #770

GLM 0.9.9.7 - 2020-01-05

Improvements:

  • ImprovedNeon support with more functions optimized #950
  • AddedCMakeGLM interface #963
  • Addedglm::fma implementation based onstd::fma #969
  • Added missing quat constexpr #955
  • AddedGLM_FORCE_QUAT_DATA_WXYZ to store quat data as w,x,y,z instead of x,y,z,w #983

Fixes:

  • Fixed equalULP variation when using negative sign #965
  • Fixed for intersection ray/plane and added related tests #953
  • Fixed ARM 64bit detection #949
  • FixedGLM_EXT_matrix_clip_space warnings #980
  • Fixed Wimplicit-int-float-conversion warnings with clang 10+ #986
  • FixedGLM_EXT_matrix_clip_spaceperspectiveFov

GLM 0.9.9.6 - 2019-09-08

Features:

  • AddedNeon support #945
  • AddedSYCL support #914
  • AddedGLM_EXT_scalar_integer extension with power of two and multiple scalar functions
  • AddedGLM_EXT_vector_integer extension with power of two and multiple vector functions

Improvements:

  • AddedVisual C++ 2019 detection
  • AddedVisual C++ 2017 15.8 and 15.9 detection
  • Added missing genType check forglm::bitCount andglm::bitfieldReverse #893

Fixes:

  • Fixed for g++6 where -std=c++1z sets __cplusplus to 201500 instead of 201402 #921
  • Fixed hash hashes qua instead of tquat #919
  • Fixed.natvis as structs renamed #915
  • Fixedglm::ldexp andglm::frexp declaration #895
  • Fixed missing const to quaternion conversion operators #890
  • FixedGLM_EXT_scalar_ulp andGLM_EXT_vector_ulp API coding style
  • Fixed quaternion component order:w, {x, y, z} #916
  • FixedGLM_HAS_CXX11_STL broken on Clang with Linux #926
  • FixedClang orGCC build due to wrongGLM_HAS_IF_CONSTEXPR definition #907
  • FixedCUDA 9 build #910

Deprecation:

  • Removed CMake install and uninstall scripts

GLM 0.9.9.5 - 2019-04-01

Fixes:

  • Fixed build errors when definingGLM_ENABLE_EXPERIMENTAL #884 #883
  • Fixedif constexpr warning #887
  • Fixed missing declarations forglm::frexp andglm::ldexp #886

GLM 0.9.9.4 - 2019-03-19

Features:

  • Addedglm::mix implementation for matrices in *GLM_EXT_matrix_common/ #842
  • AddedCMakeBUILD_SHARED_LIBS andBUILD_STATIC_LIBS build options #871

Improvements:

  • Added GLM_FORCE_INTRINSICS to enable SIMD instruction code path. By default, it's disabled allowing constexpr support by default. #865
  • Optimized inverseTransform #867

Fixes:

  • Fixed inglm::mat4x3 conversion #829
  • Fixedconstexpr issue on GCC #832 #865
  • Fixedglm::mix implementation to improve GLSL conformance #866
  • Fixedglm::int8 being defined as unsigned char with some compiler #839
  • Fixedglm::vec1 include #856
  • Ignore.vscode #848

GLM 0.9.9.3 - 2018-10-31

Features:

  • Addedglm::equal andglm::notEqual overload with max ULPs parameters for scalar numbers #121
  • AddedGLM_FORCE_SILENT_WARNINGS to silentGLM warnings when using language extensions but using W4 or Wpedantic warnings #814 #775
  • Added adjugate functions toGLM_GTX_matrix_operation #151
  • AddedGLM_FORCE_ALIGNED_GENTYPES to enable aligned types and SIMD instruction are not enabled. This disableconstexpr #816

Improvements:

  • Added constant time ULP distance between float #121
  • AddedGLM_FORCE_SILENT_WARNINGS to suppressGLM warnings #822

Fixes:

  • Fixedglm::simplex noise build with double #734
  • Fixedglm::bitfieldInsert according to GLSL spec #818
  • Fixedglm::refract for negative 'k' #808

GLM 0.9.9.2 - 2018-09-14

Fixes:

  • FixedGLM_FORCE_CXX** section in the manual
  • Fixed default initialization with vector and quaternion types usingGLM_FORCE_CTOR_INIT #812

GLM 0.9.9.1 - 2018-09-03

Features:

  • AddedbitfieldDeinterleave toGLM_GTC_bitfield
  • Added missingglm::equal andglm::notEqual with epsilon for quaternion types toGLM_GTC_quaternion
  • AddedGLM_EXT_matrix_relational:glm::equal andglm::notEqual with epsilon for matrix types
  • Added missing aligned matrix types toGLM_GTC_type_aligned
  • Added C++17 detection
  • AddedVisual C++ language standard version detection
  • Added PDF manual build from markdown

Improvements:

  • Added a section to the manual for contributing toGLM
  • Refactor manual, lists all configuration defines
  • Added missingglm::vec1 based constructors
  • Redesigned constexpr support which excludes both SIMD andconstexpr #783
  • Added detection ofVisual C++ 2017 toolsets
  • Added identity functions #765
  • Split headers into EXT extensions to improve compilation time #670
  • Added separate performance tests
  • Clarified refract valid range of the indices of refraction, between -1 and 1 inclusively #806

Fixes:

  • Fixed SIMD detection onClang andGCC
  • Fixed build problems due tostd::printf andstd::clock_t #778
  • Fixed int mod
  • Anonymous unions require C++ language extensions
  • Fixedglm::ortho #790
  • FixedVisual C++ 2013 warnings in vector relational code #782
  • FixedICC build errors with constexpr #704
  • Fixed defaulted operator= and constructors #791
  • Fixed invalid conversion from int scalar with vec4 constructor when using SSE instruction
  • Fixed infinite loop in random functions when using negative radius values using an assert #739

GLM 0.9.9.0 - 2018-05-22

Features:

  • AddedRGBM encoding inGLM_GTC_packing #420
  • AddedGLM_GTX_color_encoding extension
  • AddedGLM_GTX_vec_swizzle, faster compile time swizzling then swizzle operator #558
  • AddedGLM_GTX_exterior_product with avec2glm::cross implementation #621
  • AddedGLM_GTX_matrix_factorisation to factor matrices in various forms #654
  • AddedGLM_ENABLE_EXPERIMENTAL to enable experimental features.
  • Added packing functions for integer vectors #639
  • Added conan packaging configuration #643 #641
  • Addedglm::quatLookAt toGLM_GTX_quaternion #659
  • Addedglm::fmin,glm::fmax andglm::fclamp toGLM_GTX_extended_min_max #372
  • AddedGLM_EXT_vector_relational: extendglm::equal andglm::notEqual to take an epsilon argument
  • AddedGLM_EXT_vector_relational:glm::openBounded andglm::closeBounded
  • AddedGLM_EXT_vec1:*vec1 types
  • AddedGLM_GTX_texture:levels function
  • Added separate functions to use both negative one and zero near clip plans #680
  • AddedGLM_FORCE_SINGLE_ONLY to useGLM on platforms that don't support double #627
  • AddedGLM_GTX_easing for interpolation functions #761

Improvements:

  • No more default initialization of vector, matrix and quaternion types
  • Added lowp variant of GTC_color_space convertLinearToSRGB #419
  • Replaced the manual by a markdown version #458
  • Improved API documentation #668
  • Optimized GTC_packing implementation
  • Optimized GTC_noise functions
  • Optimized GTC_color_space HSV to RGB conversions
  • Optimised GTX_color_space_YCoCg YCoCgR conversions
  • Optimized GTX_matrix_interpolation axisAngle function
  • Added FAQ 12: Windows headers cause build errors... #557
  • Removed GCC shadow warnings #595
  • Added error for including of different versions of GLM #619
  • Added GLM_FORCE_IGNORE_VERSION to ignore error caused by including different version of GLM #619
  • Reduced warnings when using very strict compilation flags #646
  • length() member functions are constexpr #657
  • Added support of -Weverything with Clang #646
  • Improved exponential function test coverage
  • Enabled warnings as error with Clang unit tests
  • Conan package is an external repository:https://github.com/bincrafters/conan-glm
  • Clarify quat_cast documentation, applying on pure rotation matrices #759

Fixes:

  • Removed doxygen references toGLM_GTC_half_float which was removed in 0.9.4
  • Fixedglm::decompose #448
  • Fixedglm::intersectRayTriangle #6
  • Fixed dual quaternion != operator #629
  • Fixed usused variable warning inGLM_GTX_spline #618
  • Fixed references toGLM_FORCE_RADIANS which was removed #642
  • Fixedglm::fastInverseSqrt to use fast inverse square #640
  • Fixedglm::axisAngle NaN #638
  • Fixed integer pow fromGLM_GTX_integer with null exponent #658
  • Fixedquatnormalize build error #656
  • FixedVisual C++ 2017.2 warning regarding__has_feature definition #655
  • Fixed documentation warnings
  • FixedGLM_HAS_OPENMP whenOpenMP is not enabled
  • Fixed Better follow GLSLmin andmax specification #372
  • Fixed quaternion constructor from two vectors special cases #469
  • Fixedglm::to_string on quaternions wrong components order #681
  • Fixedglm::acsch #698
  • Fixedglm::isnan onCUDA #727

Deprecation:

  • RequiresVisual Studio 2013,GCC 4.7,Clang 3.4,Cuda 7,ICC 2013 or a C++11 compiler
  • RemovedGLM_GTX_simd_vec4 extension
  • RemovedGLM_GTX_simd_mat4 extension
  • RemovedGLM_GTX_simd_quat extension
  • RemovedGLM_SWIZZLE, useGLM_FORCE_SWIZZLE instead
  • RemovedGLM_MESSAGES, useGLM_FORCE_MESSAGES instead
  • RemovedGLM_DEPTH_ZERO_TO_ONE, useGLM_FORCE_DEPTH_ZERO_TO_ONE instead
  • RemovedGLM_LEFT_HANDED, useGLM_FORCE_LEFT_HANDED instead
  • RemovedGLM_FORCE_NO_CTOR_INIT
  • Removedglm::uninitialize

GLM 0.9.8.5 - 2017-08-16

Features:

  • AddedConan package support #647

Fixes:

  • FixedClang version detection from source #608
  • Fixedglm::packF3x9_E1x5 exponent packing #614
  • Fixed build errormin andmax specializations with integer #616
  • Fixedsimd_mat4 build error #652

GLM 0.9.8.4 - 2017-01-22

Fixes:

  • FixedGLM_GTC_packing test failing onGCC x86 due to denorms #212 #577
  • FixedPOPCNT optimization build inClang #512
  • Fixedglm::intersectRayPlane returns true in parallel case #578
  • FixedGCC 6.2 compiler warnings #580
  • FixedGLM_GTX_matrix_decomposeglm::decompose #582 #448
  • FixedGCC 4.5 and older build #566
  • FixedVisual C++ internal error when declaring a global vec type with siwzzle expression enabled #594
  • FixedGLM_FORCE_CXX11 with Clang and libstlc++ which wasn't using C++11 STL features. #604

GLM 0.9.8.3 - 2016-11-12

Improvements:

  • Broader support ofGLM_FORCE_UNRESTRICTED_GENTYPE #378

Fixes:

  • Fixed Android build error with C++11 compiler but C++98 STL #284 #564
  • FixedGLM_GTX_transform2 shear* functions #403
  • Fixed interaction betweenGLM_FORCE_UNRESTRICTED_GENTYPE andglm::ortho function #568
  • Fixedglm::bitCount with AVX on 32 bit builds #567
  • FixedCMakefind_package with version specification #572 #573

GLM 0.9.8.2 - 2016-11-01

Improvements:

  • AddedVisual C++ 15 detection
  • AddedClang 4.0 detection
  • Added warning messages when usingGLM_FORCE_CXX** but the compileris known to not fully support the requested C++ version #555
  • RefactoredGLM_COMPILER_VC values
  • Made quat, vec, mat type componentlength() static #565

Fixes:

  • FixedVisual C++constexpr build error #555, #556

GLM 0.9.8.1 - 2016-09-25

Improvements:

  • Optimized quaternionglm::log function #554

Fixes:

  • FixedGCC warning filtering, replaced -pedantic by -Wpedantic
  • Fixed SIMD faceforward bug. #549
  • FixedGCC 4.8 with C++11 compilation option #550
  • FixedVisual Studio aligned type W4 warning #548
  • Fixed packing/unpacking function fixed for 5_6_5 and 5_5_5_1 #552

GLM 0.9.8.0 - 2016-09-11

Features:

  • Added right and left handed projection and clip control support #447 #415 #119
  • Addedglm::compNormalize andglm::compScale functions toGLM_GTX_component_wise
  • Addedglm::packF3x9_E1x5 andglm::unpackF3x9_E1x5 toGLM_GTC_packing for RGB9E5 #416
  • Added(un)packHalf toGLM_GTC_packing
  • Added(un)packUnorm and(un)packSnorm toGLM_GTC_packing
  • Added 16bit pack and unpack toGLM_GTC_packing
  • Added 8bit pack and unpack toGLM_GTC_packing
  • Added missingbvec* && and || operators
  • Addedglm::iround andglm::uround toGLM_GTC_integer, fast round on positive values
  • Added raw SIMD API
  • Added 'aligned' qualifiers
  • AddedGLM_GTC_type_aligned with alignedvec types
  • AddedGLM_GTC_functions extension
  • Added quaternion version ofglm::isnan andglm::isinf #521
  • Addedglm::lowestBitValue toGLM_GTX_bit #536
  • AddedGLM_FORCE_UNRESTRICTED_GENTYPE allowing non basicgenType #543

Improvements:

  • Improved SIMD and swizzle operators interactions withGCC andClang #474
  • ImprovedGLM_GTC_randomlinearRand documentation
  • ImprovedGLM_GTC_reciprocal documentation
  • ImprovedGLM_FORCE_EXPLICIT_CTOR coverage #481
  • ImprovedOpenMP support detection forClang,GCC,ICC andVC
  • ImprovedGLM_GTX_wrap for SIMD friendliness
  • Addedconstexpr for*vec*,*mat*,*quat* and*dual_quat* types #493
  • AddedNEON instruction set detection
  • AddedMIPS CPUs detection
  • AddedPowerPC CPUs detection
  • UseCuda built-in function for abs function implementation with Cuda compiler
  • FactorizedGLM_COMPILER_LLVM andGLM_COMPILER_APPLE_CLANG intoGLM_COMPILER_CLANG
  • No more warnings for use of long long
  • Added more information to build messages

Fixes:

  • FixedGLM_GTX_extended_min_max filename typo #386
  • Fixedglm::intersectRayTriangle to not do any unintentional backface culling
  • Fixed long long warnings when using C++98 onGCC andClang #482
  • Fixed sign with signed integer function on non-x86 architecture
  • Fixed strict aliasing warnings #473
  • Fixed missingglm::vec1 overload toglm::length2 andglm::distance2 functions #431
  • FixedGLM test '/fp:fast' and '/Za' command-line options are incompatible
  • Fixed quaterion to mat3 cast functionglm::mat3_cast fromGLM_GTC_quaternion #542
  • FixedGLM_GTX_io forCuda #547 #546

Deprecation:

  • RemovedGLM_FORCE_SIZE_FUNC define
  • DeprecatedGLM_GTX_simd_vec4 extension
  • DeprecatedGLM_GTX_simd_mat4 extension
  • DeprecatedGLM_GTX_simd_quat extension
  • DeprecatedGLM_SWIZZLE, useGLM_FORCE_SWIZZLE instead
  • DeprecatedGLM_MESSAGES, useGLM_FORCE_MESSAGES instead

GLM 0.9.7.6 - 2016-07-16

Improvements:

  • Added pkg-config file #509
  • Updated list of compiler versions detected
  • Improved C++ 11 STL detection #523

Fixes:

  • Fixed STL for C++11 detection on ICC #510
  • Fixed missing vec1 overload to length2 and distance2 functions #431
  • Fixed long long warnings when using C++98 on GCC and Clang #482
  • Fixed scalar reciprocal functions (GTC_reciprocal) #520

GLM 0.9.7.5 - 2016-05-24

Improvements:

  • Added Visual C++ Clang toolset detection

Fixes:

  • Fixed uaddCarry warning #497
  • Fixed roundPowerOfTwo and floorPowerOfTwo #503
  • Fixed Visual C++ SIMD instruction set automatic detection in 64 bits
  • Fixed to_string when used with GLM_FORCE_INLINE #506
  • Fixed GLM_FORCE_INLINE with binary vec4 operators
  • Fixed GTX_extended_min_max filename typo #386
  • Fixed intersectRayTriangle to not do any unintentional backface culling

GLM 0.9.7.4 - 2016-03-19

Fixes:

  • Fixed asinh and atanh warning with C++98 STL #484
  • Fixed polar coordinates function latitude #485
  • Fixed outerProduct definitions and operator signatures for mat2x4 and vec4 #475
  • Fixed eulerAngles precision error, returns NaN #451
  • Fixed undefined reference errors #489
  • Fixed missing GLM_PLATFORM_CYGWIN declaration #495
  • Fixed various undefined reference errors #490

GLM 0.9.7.3 - 2016-02-21

Improvements:

  • Added AVX512 detection

Fixes:

  • Fixed CMake policy warning
  • Fixed GCC 6.0 detection #477
  • Fixed Clang build on Windows #479
  • Fixed 64 bits constants warnings on GCC #463

GLM 0.9.7.2 - 2016-01-03

Fixes:

  • Fixed GTC_round floorMultiple/ceilMultiple #412
  • Fixed GTC_packing unpackUnorm3x10_1x2 #414
  • Fixed GTC_matrix_inverse affineInverse #192
  • Fixed ICC on Linux build errors #449
  • Fixed ldexp and frexp compilation errors
  • Fixed "Declaration shadows a field" warning #468
  • Fixed 'GLM_COMPILER_VC2005 is not defined' warning #468
  • Fixed various 'X is not defined' warnings #468
  • Fixed missing unary + operator #435
  • Fixed Cygwin build errors when using C++11 #405

GLM 0.9.7.1 - 2015-09-07

Improvements:

  • Improved constexpr for constant functions coverage #198
  • Added to_string for quat and dual_quat in GTX_string_cast #375
  • Improved overall execution time of unit tests #396

Fixes:

  • Fixed strict alignment warnings #235 #370
  • Fixed link errors on compilers not supported default function #377
  • Fixed compilation warnings in vec4
  • Fixed non-identity quaternions for equal vectors #234
  • Fixed excessive GTX_fast_trigonometry execution time #396
  • Fixed Visual Studio 2015 'hides class member' warnings #394
  • Fixed builtin bitscan never being used #392
  • Removed unused func_noise.* files #398

GLM 0.9.7.0 - 2015-08-02

Features:

  • Added GTC_color_space: convertLinearToSRGB and convertSRGBToLinear functions
  • Added 'fmod' overload to GTX_common with tests #308
  • Left handed perspective and lookAt functions #314
  • Added functions eulerAngleXYZ and extractEulerAngleXYZ #311
  • Added <glm/gtx/hash.hpp> to perform std::hash on GLM types #320 #367
  • Added <glm/gtx/wrap.hpp> for texcoord wrapping
  • Added static components and precision members to all vector and quat types #350
  • Added .gitignore #349
  • Added support of defaulted functions to GLM types, to use them in unions #366

Improvements:

  • Changed usage of __has_include to support Intel compiler #307
  • Specialized integer implementation of YCoCg-R #310
  • Don't show status message in 'FindGLM' if 'QUIET' option is set. #317
  • Added master branch continuous integration service on Linux 64 #332
  • Clarified manual regarding angle unit in GLM, added FAQ 11 #326
  • Updated list of compiler versions

Fixes:

  • Fixed default precision for quat and dual_quat type #312
  • Fixed (u)int64 MSB/LSB handling on BE archs #306
  • Fixed multi-line comment warning in g++. #315
  • Fixed specifier removal by 'std::make_pair<>' #333
  • Fixed perspective fovy argument documentation #327
  • Removed -m64 causing build issues on Linux 32 #331
  • Fixed isfinite with C++98 compilers #343
  • Fixed Intel compiler build error on Linux #354
  • Fixed use of libstdc++ with Clang #351
  • Fixed quaternion pow #346
  • Fixed decompose warnings #373
  • Fixed matrix conversions #371

Deprecation:

  • Removed integer specification for 'mod' in GTC_integer #308
  • Removed GTX_multiple, replaced by GTC_round

GLM 0.9.6.3 - 2015-02-15

  • Fixed Android doesn't have C++ 11 STL #284

GLM 0.9.6.2 - 2015-02-15

Features:

  • Added display of GLM version with other GLM_MESSAGES
  • Added ARM instruction set detection

Improvements:

  • Removed assert for perspective with zFar < zNear #298
  • Added Visual Studio natvis support for vec1, quat and dualqual types
  • Cleaned up C++11 feature detections
  • Clarify GLM licensing

Fixes:

  • Fixed faceforward build #289
  • Fixed conflict with Xlib #define True 1 #293
  • Fixed decompose function VS2010 templating issues #294
  • Fixed mat4x3 = mat2x3 * mat4x2 operator #297
  • Fixed warnings in F2x11_1x10 packing function in GTC_packing #295
  • Fixed Visual Studio natvis support for vec4 #288
  • Fixed GTC_packingpacknormx build and added tests #292
  • Disabled GTX_scalar_multiplication for GCC, failing to build tests #242
  • Fixed Visual C++ 2015 constexpr errors: Disabled only partial support
  • Fixed functions not inlined with Clang #302
  • Fixed memory corruption (undefined behaviour) #303

GLM 0.9.6.1 - 2014-12-10

Features:

  • Added GLM_LANG_CXX14_FLAG and GLM_LANG_CXX1Z_FLAG language feature flags
  • Added C++14 detection

Improvements:

  • Clean up GLM_MESSAGES compilation log to report only detected capabilities

Fixes:

  • Fixed scalar uaddCarry build error with Cuda #276
  • Fixed C++11 explicit conversion operators detection #282
  • Fixed missing explicit conversion when using integer log2 with *vec1 types
  • Fixed 64 bits integer GTX_string_cast to_string on VC 32 bit compiler
  • Fixed Android build issue, STL C++11 is not supported by the NDK #284
  • Fixed unsupported _BitScanForward64 and _BitScanReverse64 in VC10
  • Fixed Visual C++ 32 bit build #283
  • Fixed GLM_FORCE_SIZE_FUNC pragma message
  • Fixed C++98 only build
  • Fixed conflict between GTX_compatibility and GTC_quaternion #286
  • Fixed C++ language restriction using GLM_FORCE_CXX**

GLM 0.9.6.0 - 2014-11-30

Features:

  • Exposed template vector and matrix types in 'glm' namespace #239, #244
  • Added GTX_scalar_multiplication for C++ 11 compiler only #242
  • Added GTX_range for C++ 11 compiler only #240
  • Added closestPointOnLine function for tvec2 to GTX_closest_point #238
  • Added GTC_vec1 extension, *vec1 support tovec types
  • Updated GTX_associated_min_max with vec1 support
  • Added support of precision and integers to linearRand #230
  • Added Integer types support to GTX_string_cast #249
  • Added vec3 slerp #237
  • Added GTX_common with isdenomal #223
  • Added GLM_FORCE_SIZE_FUNC to replace .length() by .size() #245
  • Added GLM_FORCE_NO_CTOR_INIT
  • Added 'uninitialize' to explicitly not initialize a GLM type
  • Added GTC_bitfield extension, promoted GTX_bit
  • Added GTC_integer extension, promoted GTX_bit and GTX_integer
  • Added GTC_round extension, promoted GTX_bit
  • Added GLM_FORCE_EXPLICIT_CTOR to require explicit type conversions #269
  • Added GTX_type_aligned for aligned vector, matrix and quaternion types

Improvements:

  • Rely on C++11 to implement isinf and isnan
  • Removed GLM_FORCE_CUDA, Cuda is implicitly detected
  • Separated Apple Clang and LLVM compiler detection
  • Used pragma once
  • Undetected C++ compiler automatically compile with GLM_FORCE_CXX98 andGLM_FORCE_PURE
  • Added not function (from GLSL specification) on VC12
  • Optimized bitfieldReverse and bitCount functions
  • Optimized findLSB and findMSB functions.
  • Optimized matrix-vector multiple performance with Cuda #257, #258
  • Reduced integer type redefinitions #233
  • Rewrote GTX_fast_trigonometry #264 #265
  • Made types trivially copyable #263
  • Removed in GLM tests
  • Used std features within GLM without redeclaring
  • Optimized cot function #272
  • Optimized sign function #272
  • Added explicit cast from quat to mat3 and mat4 #275

Fixes:

  • Fixed std::nextafter not supported with C++11 on Android #217
  • Fixed missing value_type for dual quaternion
  • Fixed return type of dual quaternion length
  • Fixed infinite loop in isfinite function with GCC #221
  • Fixed Visual Studio 14 compiler warnings
  • Fixed implicit conversion from another tvec2 type to another tvec2 #241
  • Fixed lack of consistency of quat and dualquat constructors
  • Fixed uaddCarray #253
  • Fixed float comparison warnings #270

Deprecation:

  • Requires Visual Studio 2010, GCC 4.2, Apple Clang 4.0, LLVM 3.0, Cuda 4, ICC 2013 or a C++98 compiler
  • Removed degrees for function parameters
  • Removed GLM_FORCE_RADIANS, active by default
  • Removed VC 2005 / 8 and 2008 / 9 support
  • Removed GCC 3.4 to 4.3 support
  • Removed LLVM GCC support
  • Removed LLVM 2.6 to 3.1 support
  • Removed CUDA 3.0 to 3.2 support

  • Fixed non-utf8 character #196
  • Added FindGLM install for CMake #189
  • Fixed GTX_color_space - saturation #195
  • Fixed glm::isinf and glm::isnan for with Android NDK 9d #191
  • Fixed builtin GLM_ARCH_SSE4 #204
  • Optimized Quaternion vector rotation #205
  • Fixed missing doxygen @endcond tag #211
  • Fixed instruction set detection with Clang #158
  • Fixed orientate3 function #207
  • Fixed lerp when cosTheta is close to 1 in quaternion slerp #210
  • Added GTX_io for io with #144
  • Fixed fastDistance ambiguity #215
  • Fixed tweakedInfinitePerspective #208 and added user-defined epsilon totweakedInfinitePerspective
  • Fixed std::copy and std::vector with GLM types #214
  • Fixed strict aliasing issues #212, #152
  • Fixed std::nextafter not supported with C++11 on Android #213
  • Fixed corner cases in exp and log functions for quaternions #199

GLM 0.9.5.3 - 2014-04-02

  • Added instruction set auto detection with Visual C++ using _M_IX86_FP - /archcompiler argument
  • Fixed GTX_raw_data code dependency
  • Fixed GCC instruction set detection
  • Added GLM_GTX_matrix_transform_2d extension (#178, #176)
  • Fixed CUDA issues (#169, #168, #183, #182)
  • Added support for all extensions but GTX_string_cast to CUDA
  • Fixed strict aliasing warnings in GCC 4.8.1 / Android NDK 9c (#152)
  • Fixed missing bitfieldInterleave definisions
  • Fixed usubBorrow (#171)
  • Fixed eulerAngle*** not consistent for right-handed coordinate system (#173)
  • Added full tests for eulerAngle*** functions (#173)
  • Added workaround for a CUDA compiler bug (#186, #185)

GLM 0.9.5.2 - 2014-02-08

  • Fixed initializer list ambiguity (#159, #160)
  • Fixed warnings with the Android NDK 9c
  • Fixed non power of two matrix products
  • Fixed mix function link error
  • Fixed SSE code included in GLM tests on "pure" platforms
  • Fixed undefined reference to fastInverseSqrt (#161)
  • Fixed GLM_FORCE_RADIANS with <glm/ext.hpp> build error (#165)
  • Fix dot product clamp range for vector angle functions. (#163)
  • Tentative fix for strict aliasing warning in GCC 4.8.1 / Android NDK 9c (#152)
  • Fixed GLM_GTC_constants description brief (#162)

GLM 0.9.5.1 - 2014-01-11

  • Fixed angle and orientedAngle that sometimes return NaN values (#145)
  • Deprecated degrees for function parameters and display a message
  • Added possible static_cast conversion of GLM types (#72)
  • Fixed error 'inverse' is not a member of 'glm' from glm::unProject (#146)
  • Fixed mismatch between some declarations and definitions
  • Fixed inverse link error when using namespace glm; (#147)
  • Optimized matrix inverse and division code (#149)
  • Added intersectRayPlane function (#153)
  • Fixed outerProduct return type (#155)

GLM 0.9.5.0 - 2013-12-25

  • Added forward declarations (glm/fwd.hpp) for faster compilations
  • Added per feature headers
  • Minimized GLM internal dependencies
  • Improved Intel Compiler detection
  • Added bitfieldInterleave and _mm_bit_interleave_si128 functions
  • Added GTX_scalar_relational
  • Added GTX_dual_quaternion
  • Added rotation function to GTX_quaternion (#22)
  • Added precision variation of each type
  • Added quaternion comparison functions
  • Fixed GTX_multiple for negative value
  • Removed GTX_ocl_type extension
  • Fixed post increment and decrement operators
  • Fixed perspective with zNear == 0 (#71)
  • Removed l-value swizzle operators
  • Cleaned up compiler detection code for unsupported compilers
  • Replaced C cast by C++ casts
  • Fixed .length() that should return a int and not a size_t
  • Added GLM_FORCE_SIZE_T_LENGTH and glm::length_t
  • Removed unnecessary conversions
  • Optimized packing and unpacking functions
  • Removed the normalization of the up argument of lookAt function (#114)
  • Added low precision specializations of inversesqrt
  • Fixed ldexp and frexp implementations
  • Increased assert coverage
  • Increased static_assert coverage
  • Replaced GLM traits by STL traits when possible
  • Allowed including individual core feature
  • Increased unit tests completeness
  • Added creating of a quaternion from two vectors
  • Added C++11 initializer lists
  • Fixed umulExtended and imulExtended implementations for vector types (#76)
  • Fixed CUDA coverage for GTC extensions
  • Added GTX_io extension
  • Improved GLM messages enabled when defining GLM_MESSAGES
  • Hidden matrix_inverse function implementation detail into private section

GLM 0.9.4.6 - 2013-09-20

  • Fixed detection to select the last known compiler if newer version #106
  • Fixed is_int and is_uint code duplication with GCC and C++11 #107
  • Fixed test suite build while using Clang in C++11 mode
  • Added c++1y mode support in CMake test suite
  • Removed ms extension mode to CMake when no using Visual C++
  • Added pedantic mode to CMake test suite for Clang and GCC
  • Added use of GCC frontend on Unix for ICC and Visual C++ fronted on Windowsfor ICC
  • Added compilation errors for unsupported compiler versions
  • Fixed glm::orientation with GLM_FORCE_RADIANS defined #112
  • Fixed const ref issue on assignment operator taking a scalar parameter #116
  • Fixed glm::eulerAngleY implementation #117

GLM 0.9.4.5 - 2013-08-12

  • Fixed CUDA support
  • Fixed inclusion of intrinsics in "pure" mode #92
  • Fixed language detection on GCC when the C++0x mode isn't enabled #95
  • Fixed issue #97: register is deprecated in C++11
  • Fixed issue #96: CUDA issues
  • Added Windows CE detection #92
  • Added missing value_ptr for quaternions #99

GLM 0.9.4.4 - 2013-05-29

  • Fixed slerp when costheta is close to 1 #65
  • Fixed mat4x2 value_type constructor #70
  • Fixed glm.natvis for Visual C++ 12 #82
  • Added assert in inversesqrt to detect division by zero #61
  • Fixed missing swizzle operators #86
  • Fixed CUDA warnings #86
  • Fixed GLM natvis for VC11 #82
  • Fixed GLM_GTX_multiple with negative values #79
  • Fixed glm::perspective when zNear is zero #71

GLM 0.9.4.3 - 2013-03-20

  • Detected qualifier for Clang
  • Fixed C++11 mode for GCC, couldn't be enabled without MS extensions
  • Fixed squad, intermediate and exp quaternion functions
  • Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3
  • Clarify the license applying on the manual
  • Added a docx copy of the manual
  • Fixed GLM_GTX_matrix_interpolation
  • Fixed isnan and isinf on Android with Clang
  • Autodetected C++ version using __cplusplus value
  • Fixed mix for bool and bvec* third parameter

GLM 0.9.4.2 - 2013-02-14

  • Fixed compAdd from GTX_component_wise
  • Fixed SIMD support for Intel compiler on Windows
  • Fixed isnan and isinf for CUDA compiler
  • Fixed GLM_FORCE_RADIANS on glm::perspective
  • Fixed GCC warnings
  • Fixed packDouble2x32 on Xcode
  • Fixed mix for vec4 SSE implementation
  • Fixed 0x2013 dash character in comments that cause issue in WindowsJapanese mode
  • Fixed documentation warnings
  • Fixed CUDA warnings

GLM 0.9.4.1 - 2012-12-22

  • Improved half support: -0.0 case and implicit conversions
  • Fixed Intel Composer Compiler support on Linux
  • Fixed interaction between quaternion and euler angles
  • Fixed GTC_constants build
  • Fixed GTX_multiple
  • Fixed quat slerp using mix function when cosTheta close to 1
  • Improved fvec4SIMD and fmat4x4SIMD implementations
  • Fixed assert messages
  • Added slerp and lerp quaternion functions and tests

GLM 0.9.4.0 - 2012-11-18

  • Added Intel Composer Compiler support
  • Promoted GTC_espilon extension
  • Promoted GTC_ulp extension
  • Removed GLM website from the source repository
  • Added GLM_FORCE_RADIANS so that all functions takes radians for arguments
  • Fixed detection of Clang and LLVM GCC on MacOS X
  • Added debugger visualizers for Visual C++ 2012
  • Requires Visual Studio 2005, GCC 4.2, Clang 2.6, Cuda 3, ICC 2013 or a C++98 compiler

GLM 0.9.3.4 - 2012-06-30

  • Added SSE4 and AVX2 detection.
  • Removed VIRTREV_xstream and the incompatibility generated with GCC
  • Fixed C++11 compiler option for GCC
  • Removed MS language extension option for GCC (not fonctionnal)
  • Fixed bitfieldExtract for vector types
  • Fixed warnings
  • Fixed SSE includes

GLM 0.9.3.3 - 2012-05-10

  • Fixed isinf and isnan
  • Improved compatibility with Intel compiler
  • Added CMake test build options: SIMD, C++11, fast math and MS land ext
  • Fixed SIMD mat4 test on GCC
  • Fixed perspectiveFov implementation
  • Fixed matrixCompMult for none-square matrices
  • Fixed namespace issue on stream operators
  • Fixed various warnings
  • Added VC11 support

GLM 0.9.3.2 - 2012-03-15

  • Fixed doxygen documentation
  • Fixed Clang version detection
  • Fixed simd mat4 /= operator

GLM 0.9.3.1 - 2012-01-25

  • Fixed platform detection
  • Fixed warnings
  • Removed detail code from Doxygen doc

GLM 0.9.3.0 - 2012-01-09

  • Added CPP Check project
  • Fixed conflict with Windows headers
  • Fixed isinf implementation
  • Fixed Boost conflict
  • Fixed warnings

GLM 0.9.3.B - 2011-12-12

  • Added support for Chrone Native Client
  • Added epsilon constant
  • Removed value_size function from vector types
  • Fixed roundEven on GCC
  • Improved API documentation
  • Fixed modf implementation
  • Fixed step function accuracy
  • Fixed outerProduct

GLM 0.9.3.A - 2011-11-11

  • Improved doxygen documentation
  • Added new swizzle operators for C++11 compilers
  • Added new swizzle operators declared as functions
  • Added GLSL 4.20 length for vector and matrix types
  • Promoted GLM_GTC_noise extension: simplex, perlin, periodic noise functions
  • Promoted GLM_GTC_random extension: linear, gaussian and various random numbergeneration distribution
  • Added GLM_GTX_constants: provides useful constants
  • Added extension versioning
  • Removed many unused namespaces
  • Fixed half based type constructors
  • Added GLSL core noise functions

GLM 0.9.2.7 - 2011-10-24

  • Added more swizzling constructors
  • Added missing non-squared matrix products

GLM 0.9.2.6 - 2011-10-01

  • Fixed half based type build on old GCC
  • Fixed /W4 warnings on Visual C++
  • Fixed some missing l-value swizzle operators

GLM 0.9.2.5 - 2011-09-20

  • Fixed floatBitToXint functions
  • Fixed pack and unpack functions
  • Fixed round functions

GLM 0.9.2.4 - 2011-09-03

  • Fixed extensions bugs

GLM 0.9.2.3 - 2011-06-08

  • Fixed build issues

GLM 0.9.2.2 - 2011-06-02

  • Expend matrix constructors flexibility
  • Improved quaternion implementation
  • Fixed many warnings across platforms and compilers

GLM 0.9.2.1 - 2011-05-24

  • Automatically detect CUDA support
  • Improved compiler detection
  • Fixed errors and warnings in VC with C++ extensions disabled
  • Fixed and tested GLM_GTX_vector_angle
  • Fixed and tested GLM_GTX_rotate_vector

GLM 0.9.2.0 - 2011-05-09

  • Added CUDA support
  • Added CTest test suite
  • Added GLM_GTX_ulp extension
  • Added GLM_GTX_noise extension
  • Added GLM_GTX_matrix_interpolation extension
  • Updated quaternion slerp interpolation

GLM 0.9.1.3 - 2011-05-07

  • Fixed bugs

GLM 0.9.1.2 - 2011-04-15

  • Fixed bugs

GLM 0.9.1.1 - 2011-03-17

  • Fixed bugs

GLM 0.9.1.0 - 2011-03-03

  • Fixed bugs

GLM 0.9.1.B - 2011-02-13

  • Updated API documentation
  • Improved SIMD implementation
  • Fixed Linux build

GLM 0.9.0.8 - 2011-02-13

  • Added quaternion product operator.
  • Clarify that GLM is a header only library.

GLM 0.9.1.A - 2011-01-31

  • Added SIMD support
  • Added new swizzle functions
  • Improved static assert error message with C++0x static_assert
  • New setup system
  • Reduced branching
  • Fixed trunc implementation

GLM 0.9.0.7 - 2011-01-30

  • Added GLSL 4.10 packing functions
  • Added == and != operators for every types.

GLM 0.9.0.6 - 2010-12-21

  • Many matrices bugs fixed

GLM 0.9.0.5 - 2010-11-01

  • Improved Clang support
  • Fixed bugs

GLM 0.9.0.4 - 2010-10-04

  • Added autoexp for GLM
  • Fixed bugs

GLM 0.9.0.3 - 2010-08-26

  • Fixed non-squared matrix operators

GLM 0.9.0.2 - 2010-07-08

  • Added GLM_GTX_int_10_10_10_2
  • Fixed bugs

GLM 0.9.0.1 - 2010-06-21

  • Fixed extensions errors

GLM 0.9.0.0 - 2010-05-25

  • Objective-C support
  • Fixed warnings
  • Updated documentation

GLM 0.9.B.2 - 2010-04-30

  • Git transition
  • Removed experimental code from releases
  • Fixed bugs

GLM 0.9.B.1 - 2010-04-03

  • Based on GLSL 4.00 specification
  • Added the new core functions
  • Added some implicit conversion support

GLM 0.9.A.2 - 2010-02-20

  • Improved some possible errors messages
  • Improved declarations and definitions match

GLM 0.9.A.1 - 2010-02-09

  • Removed deprecated features
  • Internal redesign

GLM 0.8.4.4 final - 2010-01-25

  • Fixed warnings

GLM 0.8.4.3 final - 2009-11-16

  • Fixed Half float arithmetic
  • Fixed setup defines

GLM 0.8.4.2 final - 2009-10-19

  • Fixed Half float adds

GLM 0.8.4.1 final - 2009-10-05

  • Updated documentation
  • Fixed MacOS X build

GLM 0.8.4.0 final - 2009-09-16

  • Added GCC 4.4 and VC2010 support
  • Added matrix optimizations

GLM 0.8.3.5 final - 2009-08-11

  • Fixed bugs

GLM 0.8.3.4 final - 2009-08-10

  • Updated GLM according GLSL 1.5 spec
  • Fixed bugs

GLM 0.8.3.3 final - 2009-06-25

  • Fixed bugs

GLM 0.8.3.2 final - 2009-06-04

  • Added GLM_GTC_quaternion
  • Added GLM_GTC_type_precision

GLM 0.8.3.1 final - 2009-05-21

  • Fixed old extension system.

GLM 0.8.3.0 final - 2009-05-06

  • Added stable extensions.
  • Added new extension system.

GLM 0.8.2.3 final - 2009-04-01

  • Fixed bugs.

GLM 0.8.2.2 final - 2009-02-24

  • Fixed bugs.

GLM 0.8.2.1 final - 2009-02-13

  • Fixed bugs.

GLM 0.8.2 final - 2009-01-21

  • Fixed bugs.

GLM 0.8.1 final - 2008-10-30

  • Fixed bugs.

GLM 0.8.0 final - 2008-10-23

  • New method to use extension.

GLM 0.8.0 beta3 - 2008-10-10

  • Added CMake support for GLM tests.

GLM 0.8.0 beta2 - 2008-10-04

  • Improved half scalars and vectors support.

GLM 0.8.0 beta1 - 2008-09-26

  • Improved GLSL conformance
  • Added GLSL 1.30 support
  • Improved API documentation

GLM 0.7.6 final - 2008-08-08

  • Improved C++ standard conformance
  • Added Static assert for types checking

GLM 0.7.5 final - 2008-07-05

  • Added build message system with Visual Studio
  • Pedantic build with GCC

GLM 0.7.4 final - 2008-06-01

  • Added external dependencies system.

GLM 0.7.3 final - 2008-05-24

  • Fixed bugs
  • Added new extension group

GLM 0.7.2 final - 2008-04-27

  • Updated documentation
  • Added preprocessor options

GLM 0.7.1 final - 2008-03-24

  • Disabled half on GCC
  • Fixed extensions

GLM 0.7.0 final - 2008-03-22

  • Changed to MIT license
  • Added new documentation

GLM 0.6.4 - 2007-12-10

  • Fixed swizzle operators

GLM 0.6.3 - 2007-11-05

  • Fixed type data accesses
  • Fixed 3DSMax sdk conflict

GLM 0.6.2 - 2007-10-08

  • Fixed extension

GLM 0.6.1 - 2007-10-07

  • Fixed a namespace error
  • Added extensions

GLM 0.6.0 : 2007-09-16

  • Added new extension namespace mecanium
  • Added Automatic compiler detection

GLM 0.5.1 - 2007-02-19

  • Fixed swizzle operators

GLM 0.5.0 - 2007-01-06

  • Upgraded to GLSL 1.2
  • Added swizzle operators
  • Added setup settings

GLM 0.4.1 - 2006-05-22

  • Added OpenGL examples

GLM 0.4.0 - 2006-05-17

  • Added missing operators to vec* and mat*
  • Added first GLSL 1.2 features
  • Fixed windows.h before glm.h when windows.h required

GLM 0.3.2 - 2006-04-21

  • Fixed texcoord components access.
  • Fixed mat4 and imat4 division operators.

GLM 0.3.1 - 2006-03-28

  • Added GCC 4.0 support under MacOS X.
  • Added GCC 4.0 and 4.1 support under Linux.
  • Added code optimisations.

GLM 0.3 - 2006-02-19

  • Improved GLSL type conversion and construction compliance.
  • Added experimental extensions.
  • Added Doxygen Documentation.
  • Added code optimisations.
  • Fixed bugs.

GLM 0.2 - 2005-05-05

  • Improve adaptative from GLSL.
  • Add experimental extensions based on OpenGL extension process.
  • Fixed bugs.

GLM 0.1 - 2005-02-21

  • Add vec2, vec3, vec4 GLSL types
  • Add ivec2, ivec3, ivec4 GLSL types
  • Add bvec2, bvec3, bvec4 GLSL types
  • Add mat2, mat3, mat4 GLSL types
  • Add almost all functions

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