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Description
[READ] For Firebase Unity SDK question, please report toFirebase Unity Sample
Once you've read this section and determined that your issue is appropriate for this repository, please delete this section.
[REQUIRED] Please fill in the following fields:
- Pre-built SDK from thewebsite or open-source from this repo:pre-built SDK
- Firebase C++ SDK version:12.7.0
- Main Firebase Components in concern:Auth (Auth, Database, etc.)
- Other Firebase Components in use: _____ (Auth, Database, etc.)
- Platform you are using the C++ SDK on:Ubuntu 24.04 (Mac, Windows, or Linux)
- Platform you are targeting:Desktop (iOS, Android, and/or desktop)
[REQUIRED] Please describe the question here:
I want to disable auto-login, that is, I want to make that when the user opens my Desktop applicationcurrent_user()->is_valid() evaluates tofalse (no currently active user).
At the moment the authentication state looks like to persist, I've tried avoiding this by signin-out as soon as I connect to the API:
m_firebase_app = firebase::App::Create(app_options);m_firebase_auth = firebase::auth::Auth::GetAuth(m_firebase_app);m_firebase_auth->SignOut();m_firebase_auth->current_user().is_valid();// Is still true with valid uid/email
But it does not work.
Another question: where is the authentication persisted on my local filesystem (which path)?